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- <!DOCTYPE html>
- <html>
- <head>
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
- <meta name="viewport" content="width=device-width,initial-scale=1,user-scalable=0,minimum-scale=1.0,maximum-scale=1.0" />
- <meta name="author" content="火星科技 http://mars3d.cn " />
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- <meta name="x5-fullscreen" content="true" />
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- <!-- 标题及搜索关键字 -->
- <meta name="keywords" content="火星科技,cesium,3D,GIS,marsgis,三维,地球,地图,开发,框架,系统,示例,资料,模型,离线,外包,合肥,安徽,中国" />
- <meta
- name="description"
- content="火星科技 合肥火星 合肥火星科技 合肥火星科技有限公司 leaflet leaflet框架 leaflet开发 cesium cesium开发 cesium框架 三维 地球 模型 gis marsgis 地图离线 地图开发 地图框架 地图外包 框架 开发 外包 地图离线 二维地图 三维地图 全景漫游 地理信息系统 云GIS 三维GIS GIS平台 WebGIS"
- />
- <link rel="shortcut icon" type="image/x-icon" href="" />
- <title>集成Demo </title>
- <!--第三方lib-->
- <script
- type="text/javascript"
- src="../lib/include-lib.js"
- libpath="../lib/"
- include="jquery,font-awesome,layer,haoutil,turf,mars3d,three"
- ></script>
- <link href="css/style.css" rel="stylesheet" />
- </head>
- <body class="dark">
- <!--加载前进行操作提示,优化用户体验-->
- <div id="mask" class="signmask" onclick="removeMask()"></div>
- <div id="mars3dContainer" class="mars3d-container"></div>
- <script src="./js/common.js"></script>
- <script src="./js/ThreeLayer.js"></script>
- <script type="text/javascript">
- "use script"; //开发环境建议开启严格模式
- var map;
- let threeLayer;
- function initMap(options) {
- //合并属性参数,可覆盖config.json中的对应配置
- var mapOptions = mars3d.Util.merge(options, {
- scene: {
- center: { lat: 30.980053, lng: 117.375049, alt: 110976, heading: 357, pitch: -50 },
- },
- });
- //创建三维地球场景
- map = new mars3d.Map("mars3dContainer", mapOptions);
- threeLayer = new ThreeLayer();
- map.addLayer(threeLayer);
- init3DObject();
- }
- function init3DObject() {
- let minWGS84 = [117.142184, 31.869697];
- let maxWGS84 = [117.357015, 31.713898];
- let ce = Cesium.Cartesian3.fromDegrees((minWGS84[0] + maxWGS84[0]) / 2, (minWGS84[1] + maxWGS84[1]) / 2 - 1, 200000);
- let geometry = new THREE.SphereGeometry(1, 32, 32);
- let sphere = new THREE.Mesh(geometry, new THREE.MeshPhongMaterial({ color: 0xffffff, side: THREE.DoubleSide })); //12面体
- // translate "up" in Three.js space so the "bottom" of the mesh is the handle
- sphere.scale.set(5000, 5000, 5000);
- sphere.uuid = "sphere";
- var sphereYup = new THREE.Group();
- sphereYup.add(sphere);
- threeLayer.scene.add(sphereYup); // don’t forget to add it to the Three.js scene manually
- sphereYup.position.set(ce.x, ce.y, ce.z);
- let _3Dobjects = [];
- let _3DOB = new _3DObject();
- _3DOB.threeMesh = sphereYup;
- _3DOB.minWGS84 = minWGS84;
- _3DOB.maxWGS84 = maxWGS84;
- _3Dobjects.push(_3DOB);
- geometry = new THREE.DodecahedronGeometry();
- let dodecahedronMesh = new THREE.Mesh(geometry, new THREE.MeshNormalMaterial()); //12面体
- dodecahedronMesh.scale.set(5000, 5000, 5000);
- dodecahedronMesh.position.z += 15000;
- // translate "up" in Three.js space so the "bottom" of the mesh is the handle
- dodecahedronMesh.rotation.x = Math.PI / 2; // rotate mesh for Cesium's Y-up system
- dodecahedronMesh.uuid = "12面体";
- var dodecahedronMeshYup = new THREE.Group();
- dodecahedronMeshYup.add(dodecahedronMesh);
- threeLayer.scene.add(dodecahedronMeshYup); // don’t forget to add it to the Three.js scene manually
- dodecahedronMeshYup.position.set(ce.x, ce.y, ce.z);
- // Assign Three.js object mesh to our object array
- _3DOB = new _3DObject();
- _3DOB.threeMesh = dodecahedronMeshYup;
- _3DOB.minWGS84 = minWGS84;
- _3DOB.maxWGS84 = maxWGS84;
- _3Dobjects.push(_3DOB);
- //添加灯光
- //添加点光源
- var spotLight = new THREE.SpotLight(0xffffff);
- spotLight.position.set(0, 0, 50000);
- spotLight.castShadow = true; //设置光源投射阴影
- spotLight.intensity = 1;
- sphereYup.add(spotLight);
- //添加环境光
- var hemiLight = new THREE.HemisphereLight(0xff0000, 0xff0000, 1);
- sphereYup.add(hemiLight);
- var cartToVec = function (cart) {
- return new THREE.Vector3(cart.x, cart.y, cart.z);
- };
- // // Configure Three.js meshes to stand against globe center position up direction
- for (let id in _3Dobjects) {
- minWGS84 = _3Dobjects[id].minWGS84;
- maxWGS84 = _3Dobjects[id].maxWGS84;
- // convert lat/long center position to Cartesian3
- var center = Cesium.Cartesian3.fromDegrees((minWGS84[0] + maxWGS84[0]) / 2, (minWGS84[1] + maxWGS84[1]) / 2);
- // get forward direction for orienting model
- var centerHigh = Cesium.Cartesian3.fromDegrees((minWGS84[0] + maxWGS84[0]) / 2, (minWGS84[1] + maxWGS84[1]) / 2, 1);
- // use direction from bottom left to top left as up-vector
- var bottomLeft = cartToVec(Cesium.Cartesian3.fromDegrees(minWGS84[0], minWGS84[1]));
- var topLeft = cartToVec(Cesium.Cartesian3.fromDegrees(minWGS84[0], maxWGS84[1]));
- var latDir = new THREE.Vector3().subVectors(bottomLeft, topLeft).normalize();
- // configure entity position and orientation
- _3Dobjects[id].threeMesh.position.copy(center);
- _3Dobjects[id].threeMesh.lookAt(centerHigh);
- _3Dobjects[id].threeMesh.up.copy(latDir);
- }
- }
- function _3DObject() {
- this.threeMesh = null;
- this.minWGS84 = null;
- this.maxWGS84 = null;
- }
- </script>
- </body>
- </html>
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