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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_CLIPCONTROL
- #define OSG_CLIPCONTROL 1
- #include <osg/StateAttribute>
- #ifndef GL_VERSION_4_5
- #define GL_NEGATIVE_ONE_TO_ONE 0x935E
- #define GL_ZERO_TO_ONE 0x935F
- #endif
- namespace osg {
- /** Encapsulate OpenGL glClipControl functions.
- */
- class OSG_EXPORT ClipControl : public StateAttribute
- {
- public :
- enum Origin
- {
- LOWER_LEFT = GL_LOWER_LEFT,
- UPPER_LEFT = GL_UPPER_LEFT
- };
- enum DepthMode
- {
- NEGATIVE_ONE_TO_ONE = GL_NEGATIVE_ONE_TO_ONE,
- ZERO_TO_ONE = GL_ZERO_TO_ONE
- };
- ClipControl(Origin origin=LOWER_LEFT, DepthMode depthMode=NEGATIVE_ONE_TO_ONE);
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- ClipControl(const ClipControl& clipControl,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
- META_StateAttribute(osg, ClipControl, CLIPCONTROL);
- /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
- virtual int compare(const StateAttribute& sa) const
- {
- // check the types are equal and then create the rhs variable
- // used by the COMPARE_StateAttribute_Parameter macros below.
- COMPARE_StateAttribute_Types(ClipControl,sa)
- // compare each parameter in turn against the rhs.
- COMPARE_StateAttribute_Parameter(_origin)
- COMPARE_StateAttribute_Parameter(_depthMode)
- return 0; // passed all the above comparison macros, must be equal.
- }
- void setOrigin(Origin origin) { _origin = origin; }
- Origin getOrigin() const { return _origin; }
- void setDepthMode(DepthMode depthMode) { _depthMode = depthMode; }
- DepthMode getDepthMode() const { return _depthMode; }
- virtual void apply(State& state) const;
- protected:
- virtual ~ClipControl();
- Origin _origin;
- DepthMode _depthMode;
- };
- }
- #endif
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