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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_DRAWPIXELS
- #define OSG_DRAWPIXELS 1
- #include <osg/Drawable>
- #include <osg/Vec3>
- #include <osg/Image>
- namespace osg {
- /** DrawPixels is an osg::Drawable subclass which encapsulates the drawing of
- * images using glDrawPixels.*/
- class OSG_EXPORT DrawPixels : public Drawable
- {
- public:
- DrawPixels();
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- DrawPixels(const DrawPixels& drawimage,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
- virtual Object* cloneType() const { return new DrawPixels(); }
- virtual Object* clone(const CopyOp& copyop) const { return new DrawPixels(*this,copyop); }
- virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const DrawPixels*>(obj)!=NULL; }
- virtual const char* libraryName() const { return "osg"; }
- virtual const char* className() const { return "DrawPixels"; }
- void setPosition(const osg::Vec3& position);
- osg::Vec3& getPosition() { return _position; }
- const osg::Vec3& getPosition() const { return _position; }
- void setImage(osg::Image* image) { _image = image; }
- osg::Image* getImage() { return _image.get(); }
- const osg::Image* getImage() const { return _image.get(); }
- void setUseSubImage(bool useSubImage) { _useSubImage=useSubImage; }
- bool getUseSubImage() const { return _useSubImage; }
- void setSubImageDimensions(unsigned int offsetX,unsigned int offsetY,unsigned int width,unsigned int height);
- void getSubImageDimensions(unsigned int& offsetX,unsigned int& offsetY,unsigned int& width,unsigned int& height) const;
- virtual void drawImplementation(RenderInfo& renderInfo) const;
- virtual BoundingBox computeBoundingBox() const;
- protected:
- DrawPixels& operator = (const DrawPixels&) { return *this;}
- virtual ~DrawPixels();
- Vec3 _position;
- ref_ptr<Image> _image;
- bool _useSubImage;
- unsigned int _offsetX, _offsetY, _width, _height;
- };
- }
- #endif
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