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- /* -*-c++-*-
- * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGANIMATION_ACTION_CALLBACK_H
- #define OSGANIMATION_ACTION_CALLBACK_H
- #include <osgAnimation/Export>
- #include <osgAnimation/Action>
- namespace osgAnimation
- {
- /** Callback used to run new action on the timeline.*/
- class OSGANIMATION_EXPORT RunAction : public Action::Callback
- {
- public:
- RunAction(Action* a, int priority = 0) : _action(a), _priority(priority) {}
- virtual void operator()(Action* action, ActionVisitor* visitor);
- Action* getAction() const { return _action.get(); }
- int getPriority() const { return _priority; }
- protected:
- osg::ref_ptr<Action> _action;
- int _priority;
- };
- }
- #endif
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