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- /* -*-c++-*-
- * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGANIMATION_ACTIONVISITOR_H
- #define OSGANIMATION_ACTIONVISITOR_H
- #include <vector>
- #include <osgAnimation/Export>
- #include <osg/Referenced>
- #include <osgAnimation/FrameAction>
- namespace osgAnimation
- {
- class Timeline;
- class Action;
- class ActionBlendIn;
- class ActionBlendOut;
- class ActionAnimation;
- class ActionStripAnimation;
- #define META_ActionVisitor(library,name) \
- virtual const char* libraryName() const { return #library; }\
- virtual const char* className() const { return #name; }
- class OSGANIMATION_EXPORT ActionVisitor : public osg::Referenced
- {
- public:
- META_ActionVisitor(osgAnimation, ActionVisitor);
- ActionVisitor();
- void traverse(Action& visitor);
- void pushFrameActionOnStack(const FrameAction& fa);
- void popFrameAction();
- void pushTimelineOnStack(Timeline* tm);
- void popTimeline();
- Timeline* getCurrentTimeline();
- void setCurrentLayer(int layer) { _currentLayer = layer;}
- int getCurrentLayer() const { return _currentLayer; }
- const std::vector<FrameAction>& getStackedFrameAction() const { return _stackFrameAction; }
- virtual void apply(Action& action);
- virtual void apply(Timeline& tm);
- virtual void apply(ActionBlendIn& action);
- virtual void apply(ActionBlendOut& action);
- virtual void apply(ActionAnimation& action);
- virtual void apply(ActionStripAnimation& action);
- protected:
- std::vector<FrameAction> _stackFrameAction;
- std::vector<Timeline*> _stackTimeline;
- int _currentLayer;
- };
- class OSGANIMATION_EXPORT UpdateActionVisitor : public osgAnimation::ActionVisitor
- {
- protected:
- unsigned int _frame;
- unsigned int _currentAnimationPriority;
- public:
- META_ActionVisitor(osgAnimation, UpdateActionVisitor);
- UpdateActionVisitor();
- void setFrame(unsigned int frame) { _frame = frame;}
- bool isActive(Action& action) const;
- unsigned int getLocalFrame() const;
- void apply(Timeline& action);
- void apply(Action& action);
- void apply(ActionBlendIn& action);
- void apply(ActionBlendOut& action);
- void apply(ActionAnimation& action);
- void apply(ActionStripAnimation& action);
- };
- class OSGANIMATION_EXPORT ClearActionVisitor : public osgAnimation::ActionVisitor
- {
- public:
- enum ClearType {
- BEFORE_FRAME,
- AFTER_FRAME
- };
- META_ActionVisitor(osgAnimation, ClearActionVisitor);
- ClearActionVisitor(ClearType type = BEFORE_FRAME);
- void setFrame(unsigned int frame) { _frame = frame;}
- void apply(Timeline& action);
- void apply(Action& action);
- protected:
- unsigned int _frame;
- std::vector<osg::ref_ptr<Action> > _remove;
- ClearType _clearType;
- };
- }
- #endif
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