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- /* -*-c++-*-
- * Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- *
- * Authors:
- * Cedric Pinson <cedric.pinson@plopbyte.net>
- * Michael Platings <mplatings@pixelpower.com>
- */
- #ifndef OSGANIMATION_BONE
- #define OSGANIMATION_BONE 1
- #include <osg/MatrixTransform>
- #include <osgAnimation/Export>
- namespace osgAnimation
- {
- // A bone can't have more than one parent Bone, so sharing a part of Bone's hierarchy
- // makes no sense. You can share the entire hierarchy but not only a part of it.
- class OSGANIMATION_EXPORT Bone : public osg::MatrixTransform
- {
- public:
- typedef osg::Matrix MatrixType;
- META_Node(osgAnimation, Bone);
- Bone(const Bone& b, const osg::CopyOp& copyop= osg::CopyOp::SHALLOW_COPY);
- Bone(const std::string& name = "");
- void setDefaultUpdateCallback(const std::string& name = "");
- Bone* getBoneParent();
- const Bone* getBoneParent() const;
- const osg::Matrix& getMatrixInBoneSpace() const { return getMatrix();}
- const osg::Matrix& getMatrixInSkeletonSpace() const { return _boneInSkeletonSpace; }
- const osg::Matrix& getInvBindMatrixInSkeletonSpace() const { return _invBindInSkeletonSpace;}
- void setMatrixInSkeletonSpace(const osg::Matrix& matrix) { _boneInSkeletonSpace = matrix; }
- void setInvBindMatrixInSkeletonSpace(const osg::Matrix& matrix) { _invBindInSkeletonSpace = matrix; }
- protected:
- // bind data
- osg::Matrix _invBindInSkeletonSpace;
- // bone updated
- osg::Matrix _boneInSkeletonSpace;
- };
- typedef std::map<std::string, osg::ref_ptr<Bone> > BoneMap;
- }
- #endif
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