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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGDB_OBJECTCACHE
- #define OSGDB_OBJECTCACHE 1
- #include <osg/Node>
- #include <osgDB/ReaderWriter>
- #include <osgDB/DatabaseRevisions>
- #include <map>
- namespace osgDB {
- class OSGDB_EXPORT ObjectCache : public osg::Referenced
- {
- public:
- ObjectCache();
- /** For each object in the cache which has an reference count greater than 1
- * (and therefore referenced by elsewhere in the application) set the time stamp
- * for that object in the cache to specified time.
- * This would typically be called once per frame by applications which are doing database paging,
- * and need to prune objects that are no longer required.
- * The time used should be taken from the FrameStamp::getReferenceTime().*/
- void updateTimeStampOfObjectsInCacheWithExternalReferences(double referenceTime);
- /** Removed object in the cache which have a time stamp at or before the specified expiry time.
- * This would typically be called once per frame by applications which are doing database paging,
- * and need to prune objects that are no longer required, and called after the a called
- * after the call to updateTimeStampOfObjectsInCacheWithExternalReferences(expirtyTime).*/
- void removeExpiredObjectsInCache(double expiryTime);
- /** Remove all objects in the cache regardless of having external references or expiry times.*/
- void clear();
- /** Add contents of specified ObjectCache to this object cache.*/
- void addObjectCache(ObjectCache* object);
- /** Add a filename,object,timestamp triple to the Registry::ObjectCache.*/
- void addEntryToObjectCache(const std::string& filename, osg::Object* object, double timestamp = 0.0, const Options *options = NULL);
- /** Remove Object from cache.*/
- void removeFromObjectCache(const std::string& fileName, const Options *options = NULL);
- /** Deprecated, the getFromObjectCache() returns a C pointer that is not thread safe when using database paging, please use the thread safe getRefFromObjectCache() method instead. */
- osg::Object* getFromObjectCache(const std::string& fileName, const Options *options = NULL);
- /** Get a thread safe ref_ptr<Object> from the object cache*/
- osg::ref_ptr<osg::Object> getRefFromObjectCache(const std::string& fileName, const Options *options = NULL);
- /** call rleaseGLObjects on all objects attached to the object cache.*/
- void releaseGLObjects(osg::State* state);
- protected:
- virtual ~ObjectCache();
- typedef std::pair<std::string, osg::ref_ptr<const osgDB::Options> > FileNameOptionsPair;
- struct ClassComp
- {
- bool operator() (const ObjectCache::FileNameOptionsPair& lhs, const ObjectCache::FileNameOptionsPair& rhs) const;
- };
- typedef std::pair<osg::ref_ptr<osg::Object>, double > ObjectTimeStampPair;
- typedef std::map<FileNameOptionsPair, ObjectTimeStampPair, ClassComp> ObjectCacheMap;
- ObjectCacheMap::iterator find(const std::string& fileName, const osgDB::Options* options);
- ObjectCacheMap _objectCache;
- OpenThreads::Mutex _objectCacheMutex;
- };
- }
- #endif
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