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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGSIM_BLINKSQUENCE
- #define OSGSIM_BLINKSQUENCE 1
- #include <osgSim/Export>
- #include <osg/Quat>
- #include <osg/Vec3>
- #include <osg/Vec4>
- #include <osg/Object>
- #include <osg/ref_ptr>
- #include <vector>
- namespace osgSim {
- /** sequence group which can be used to synchronize related blink sequences.*/
- class OSGSIM_EXPORT SequenceGroup : public osg::Object
- {
- public:
- SequenceGroup();
- SequenceGroup(const SequenceGroup& bs, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
- SequenceGroup(double baseTime);
- META_Object(osgSim,SequenceGroup);
- inline void setBaseTime( double t ) { _baseTime = t; }
- inline double getBaseTime() const { return _baseTime; }
- double _baseTime;
- };
- class OSGSIM_EXPORT BlinkSequence : public osg::Object
- {
- public:
- BlinkSequence();
- BlinkSequence(const BlinkSequence& bs, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
- META_Object(osgSim,BlinkSequence);
- /** add a pulse of specified color and duration to the BlinkSequence.*/
- inline void addPulse(double length,const osg::Vec4& color);
- /** return the number of pulses. */
- inline int getNumPulses() const { return _pulseData.size(); }
- /** return the pulse data at position i. */
- inline void getPulse(unsigned int i, double& length,osg::Vec4& color) const;
- /** set pulse of specified color and duration to the BlinkSequence.*/
- inline void setPulse(unsigned int i,double length,const osg::Vec4& color);
- /** get the total pulse period of the blink sequence, which is equal to the sum of all the pulse periods.*/
- inline double getPulsePeriod() const { return _pulsePeriod; }
- /** set the sequence group which can be used to synchronize related blink sequences.*/
- inline void setSequenceGroup(SequenceGroup* sg) { _sequenceGroup = sg; }
- /** get the non const sequence group.*/
- inline SequenceGroup* getSequenceGroup() { return _sequenceGroup.get(); }
- /** get the const sequence group.*/
- inline const SequenceGroup* getSequenceGroup() const { return _sequenceGroup.get(); }
- /** set the phase shift of the blink sequence, this would be used to shift a sequence within a sequence group.*/
- inline void setPhaseShift(double ps) { _phaseShift = ps; }
- /** get the pahse shift.*/
- inline double getPhaseShift() const { return _phaseShift; }
- /** compute the local time clamped to this BlinkSequences period, and accounting for the phase shift and sequence group.*/
- inline double localTime(double time) const;
- /** compute the color for the time interval sepecifed. Averages the colors if the length is greater than the current pulse.*/
- inline osg::Vec4 color(double time,double length) const;
- protected:
- typedef std::pair<double,osg::Vec4> IntervalColor;
- typedef std::vector<IntervalColor> PulseData;
- double _pulsePeriod;
- double _phaseShift;
- PulseData _pulseData;
- osg::ref_ptr<SequenceGroup> _sequenceGroup;
- };
- inline double BlinkSequence::localTime(double time) const
- {
- if (_sequenceGroup.valid()) time -= _sequenceGroup->_baseTime;
- time -= _phaseShift;
- return time - floor(time/_pulsePeriod)*_pulsePeriod;
- }
- inline void BlinkSequence::addPulse(double length,const osg::Vec4& color)
- {
- _pulseData.push_back(IntervalColor(length,color));
- _pulsePeriod += length;
- }
- inline void BlinkSequence::getPulse(unsigned int i, double& length, osg::Vec4& color) const
- {
- const IntervalColor& ic = _pulseData[i];
- length = ic.first;
- color = ic.second;
- }
- inline void BlinkSequence::setPulse(unsigned int i,double length,const osg::Vec4& color)
- {
- if( i >= _pulseData.size() ) return;
- IntervalColor& ic = _pulseData[i];
- ic.first = length;
- ic.second = color;
- }
- inline osg::Vec4 BlinkSequence::color(double time,double length) const
- {
- if (_pulseData.empty()) return osg::Vec4(1.0f,1.0f,1.0f,1.0f);
- double lt = localTime(time);
- PulseData::const_iterator itr = _pulseData.begin();
- // find the first sample at this time point.
- while (lt>itr->first)
- {
- lt -= itr->first;
- ++itr;
- if (itr==_pulseData.end()) itr = _pulseData.begin();
- }
- // if time interval fits inside the current pulse
- // then simply return this pulses color value.
- if (lt+length<=itr->first)
- {
- return itr->second;
- }
- // time length exceeds the current pulse therefore
- // we have to average out the pules to get the correct
- // results...
- // accumulate final part of the first active pulses.
- osg::Vec4 color(itr->second*(itr->first-lt));
- double len = length-(itr->first-lt);
- ++itr;
- if (itr==_pulseData.end()) itr = _pulseData.begin();
- // accumulate all the whole pluses pulses.
- while (len>itr->first)
- {
- len -= itr->first;
- color += itr->second*itr->first;
- ++itr;
- if (itr==_pulseData.end()) itr = _pulseData.begin();
- }
- // add remaining part of the final pulse.
- color += itr->second*len;
- // normalise the time waited color.
- color /= length;
- return color;
- }
- }
- #endif
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