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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGUTIL_REFLECTIONMAPGENERATOR_
- #define OSGUTIL_REFLECTIONMAPGENERATOR_
- #include <osgUtil/CubeMapGenerator>
- namespace osgUtil
- {
- /** This is the most simple cube map generator. It performs a direct association
- between reflection vector and RGBA color (C = R).
- */
- class ReflectionMapGenerator: public CubeMapGenerator {
- public:
- inline ReflectionMapGenerator(int texture_size = 64);
- inline ReflectionMapGenerator(const ReflectionMapGenerator ©, const osg::CopyOp ©op = osg::CopyOp::SHALLOW_COPY);
- protected:
- virtual ~ReflectionMapGenerator() {}
- ReflectionMapGenerator &operator=(const ReflectionMapGenerator &) { return *this; }
- inline virtual osg::Vec4 compute_color(const osg::Vec3 &R) const;
- };
- // INLINE METHODS
- inline ReflectionMapGenerator::ReflectionMapGenerator(int texture_size)
- : CubeMapGenerator(texture_size)
- {
- }
- inline ReflectionMapGenerator::ReflectionMapGenerator(const ReflectionMapGenerator ©, const osg::CopyOp ©op)
- : CubeMapGenerator(copy, copyop)
- {
- }
- inline osg::Vec4 ReflectionMapGenerator::compute_color(const osg::Vec3 &R) const
- {
- return vector_to_color(R / R.length());
- }
- }
- #endif
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