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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- /* Note, elements of GraphicsWindowX11 have used Prodcer/RenderSurface_X11.cpp as both
- * a guide to use of X11/GLX and copiying directly in the case of setBorder().
- * These elements are license under OSGPL as above, with Copyright (C) 2001-2004 Don Burns.
- */
- #ifndef OSGVIEWER_GRAPHICSWINDOWWIN32
- #define OSGVIEWER_GRAPHICSWINDOWWIN32 1
- #include <osgViewer/GraphicsWindow>
- #include <osgViewer/api/Win32/GraphicsHandleWin32>
- namespace osgViewer
- {
- class OSGVIEWER_EXPORT GraphicsWindowWin32 : public osgViewer::GraphicsWindow, public osgViewer::GraphicsHandleWin32
- {
- public:
- GraphicsWindowWin32(osg::GraphicsContext::Traits* traits);
- ~GraphicsWindowWin32();
- virtual bool isSameKindAs(const Object* object) const { return dynamic_cast<const GraphicsWindowWin32*>(object)!=0; }
- virtual const char* libraryName() const { return "osgViewer"; }
- virtual const char* className() const { return "GraphicsWindowWin32"; }
- virtual bool valid() const { return _valid; }
- /** Realize the GraphicsContext.*/
- virtual bool realizeImplementation();
- /** Return true if the graphics context has been realized and is ready to use.*/
- virtual bool isRealizedImplementation() const { return _realized; }
- /** Close the graphics context.*/
- virtual void closeImplementation();
- /** Make this graphics context current.*/
- virtual bool makeCurrentImplementation();
- /** Release the graphics context.*/
- virtual bool releaseContextImplementation();
- /** Swap the front and back buffers.*/
- virtual void swapBuffersImplementation();
- /** Check to see if any events have been generated.*/
- virtual bool checkEvents();
- /** Set the window's position and size.*/
- virtual bool setWindowRectangleImplementation(int x, int y, int width, int height);
- /** Set Window decoration.*/
- virtual bool setWindowDecorationImplementation(bool flag);
- /** Get focus.*/
- virtual void grabFocus();
- /** Get focus on if the pointer is in this window.*/
- virtual void grabFocusIfPointerInWindow();
- /** Override from GUIActionAdapter.*/
- virtual void requestWarpPointer(float x,float y);
- /** Raise specified window */
- virtual void raiseWindow();
- /** Set the name of the window */
- virtual void setWindowName(const std::string& /*name*/);
- /** Switch on/off the cursor.*/
- virtual void useCursor(bool /*cursorOn*/);
- /** Set mouse cursor to a specific shape.*/
- virtual void setCursor(MouseCursor cursor);
- /** Set sync-to-vblank. */
- virtual void setSyncToVBlank(bool on);
- /** Set swap group. */
- virtual void setSwapGroup(bool on, GLuint group, GLuint barrier);
- /** Handle a native (Win32) windowing event as received from the system */
- virtual LRESULT handleNativeWindowingEvent( HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
- /** WindowData is used to pass in the Win32 window handle attached the GraphicsContext::Traits structure.*/
- struct WindowData : public osg::Referenced
- {
- WindowData(HWND window, bool installEventHandler = true):
- _hwnd(window), _installEventHandler(installEventHandler) {}
- HWND _hwnd;
- bool _installEventHandler;
- };
- protected:
- virtual void init();
- virtual void registerWindow();
- virtual void unregisterWindow();
- virtual bool registerWindowProcedure();
- virtual bool unregisterWindowProcedure();
- virtual HGLRC createContextImplementation();
- virtual bool createWindow();
- virtual bool setWindow( HWND handle );
- virtual void destroyWindow( bool deleteNativeWindow = true );
- virtual bool determineWindowPositionAndStyle( unsigned int screenNum,
- int clientAreaX,
- int clientAreaY,
- unsigned int clientAreaWidth,
- unsigned int clientAreaHeight,
- bool decorated,
- int& x,
- int& y,
- unsigned int& w,
- unsigned int& h,
- unsigned int& style,
- unsigned int& extendedStyle );
- virtual bool setPixelFormat();
- virtual void adaptKey( WPARAM wParam, LPARAM lParam, int& keySymbol, unsigned int& modifierMask, int& unmodifiedKeySymbol );
- virtual void transformMouseXY(float& x, float& y);
- virtual void setCursorImpl(MouseCursor cursor);
- virtual HCURSOR getOrCreateCursor(MouseCursor mouseShape);
- HCURSOR _currentCursor;
- WNDPROC _windowProcedure;
- double _timeOfLastCheckEvents;
- int _screenOriginX;
- int _screenOriginY;
- unsigned int _screenWidth;
- unsigned int _screenHeight;
- int _windowOriginXToRealize;
- int _windowOriginYToRealize;
- unsigned int _windowWidthToRealize;
- unsigned int _windowHeightToRealize;
- bool _initialized;
- bool _valid;
- bool _realized;
- bool _ownsWindow;
- bool _closeWindow;
- bool _destroyWindow;
- bool _destroying;
- MouseCursor _mouseCursor;
- /// Persist which mouse cursor was used before switching to the resize cursors.
- MouseCursor _appMouseCursor;
- std::map<MouseCursor,HCURSOR> _mouseCursorMap;
- std::map<std::pair<int, int>, bool> _keyMap;
- std::set<int> _capturedMouseButtons;
- bool _applyWorkaroundForMultimonitorMultithreadNVidiaWin32Issues;
- };
- }
- #endif
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