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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_CULLSETTINGS
- #define OSG_CULLSETTINGS 1
- #include <iosfwd>
- #include <osg/Matrix>
- #include <osg/ClearNode>
- namespace osg {
- // forward declare
- class ArgumentParser;
- class ApplicationUsage;
- class OSG_EXPORT CullSettings
- {
- public:
- CullSettings()
- {
- setDefaults();
- readEnvironmentalVariables();
- }
- CullSettings(ArgumentParser& arguments)
- {
- setDefaults();
- readEnvironmentalVariables();
- readCommandLine(arguments);
- }
- CullSettings(const CullSettings& cs);
- virtual ~CullSettings() {}
- CullSettings& operator = (const CullSettings& settings)
- {
- if (this==&settings) return *this;
- setCullSettings(settings);
- return *this;
- }
- virtual void setDefaults();
- enum VariablesMask
- {
- COMPUTE_NEAR_FAR_MODE = (0x1 << 0),
- CULLING_MODE = (0x1 << 1),
- LOD_SCALE = (0x1 << 2),
- SMALL_FEATURE_CULLING_PIXEL_SIZE = (0x1 << 3),
- CLAMP_PROJECTION_MATRIX_CALLBACK = (0x1 << 4),
- NEAR_FAR_RATIO = (0x1 << 5),
- IMPOSTOR_ACTIVE = (0x1 << 6),
- DEPTH_SORT_IMPOSTOR_SPRITES = (0x1 << 7),
- IMPOSTOR_PIXEL_ERROR_THRESHOLD = (0x1 << 8),
- NUM_FRAMES_TO_KEEP_IMPOSTORS_SPRITES = (0x1 << 9),
- CULL_MASK = (0x1 << 10),
- CULL_MASK_LEFT = (0x1 << 11),
- CULL_MASK_RIGHT = (0x1 << 12),
- CLEAR_COLOR = (0x1 << 13),
- CLEAR_MASK = (0x1 << 14),
- LIGHTING_MODE = (0x1 << 15),
- LIGHT = (0x1 << 16),
- DRAW_BUFFER = (0x1 << 17),
- READ_BUFFER = (0x1 << 18),
- NO_VARIABLES = 0x00000000,
- ALL_VARIABLES = 0x7FFFFFFF
- };
- typedef int InheritanceMask;
- /** Set the inheritance mask used in inheritCullSettings to control which variables get overwritten by the passed in CullSettings object.*/
- void setInheritanceMask(InheritanceMask mask) { _inheritanceMask = mask; }
- /** Get the inheritance mask used in inheritCullSettings to control which variables get overwritten by the passed in CullSettings object.*/
- InheritanceMask getInheritanceMask() const { return _inheritanceMask; }
- /** Set the local cull settings values from specified CullSettings object.*/
- void setCullSettings(const CullSettings& settings);
- /** Inherit the local cull settings variable from specified CullSettings object, according to the inheritance mask.*/
- virtual void inheritCullSettings(const CullSettings& settings) { inheritCullSettings(settings, _inheritanceMask); }
- /** Inherit the local cull settings variable from specified CullSettings object, according to the inheritance mask.*/
- virtual void inheritCullSettings(const CullSettings& settings, unsigned int inheritanceMask);
- /** read the environmental variables.*/
- void readEnvironmentalVariables();
- /** read the commandline arguments.*/
- void readCommandLine(ArgumentParser& arguments);
- enum InheritanceMaskActionOnAttributeSetting
- {
- DISABLE_ASSOCIATED_INHERITANCE_MASK_BIT,
- DO_NOT_MODIFY_INHERITANCE_MASK
- };
- void setInheritanceMaskActionOnAttributeSetting(InheritanceMaskActionOnAttributeSetting action) { _inheritanceMaskActionOnAttributeSetting = action; }
- InheritanceMaskActionOnAttributeSetting getInheritanceMaskActionOnAttributeSetting() const { return _inheritanceMaskActionOnAttributeSetting; }
- /** Apply the action, specified by the InheritanceMaskActionOnAttributeSetting, to apply to the inheritance bit mask.
- * This method is called by CullSettings::set*() parameter methods to ensure that CullSettings inheritance mechanisms doesn't overwrite the local parameter settings.*/
- inline void applyMaskAction(unsigned int maskBit)
- {
- if (_inheritanceMaskActionOnAttributeSetting==DISABLE_ASSOCIATED_INHERITANCE_MASK_BIT)
- {
- _inheritanceMask = _inheritanceMask & (~maskBit);
- }
- }
- /** Switch the creation of Impostors on or off.
- * Setting active to false forces the CullVisitor to use the Impostor
- * LOD children for rendering. Setting active to true forces the
- * CullVisitor to create the appropriate pre-rendering stages which
- * render to the ImpostorSprite's texture.*/
- void setImpostorsActive(bool active) { _impostorActive = active; applyMaskAction(IMPOSTOR_ACTIVE); }
- /** Get whether impostors are active or not. */
- bool getImpostorsActive() const { return _impostorActive; }
- /** Set the impostor error threshold.
- * Used in calculation of whether impostors remain valid.*/
- void setImpostorPixelErrorThreshold(float numPixels) { _impostorPixelErrorThreshold=numPixels; applyMaskAction(IMPOSTOR_PIXEL_ERROR_THRESHOLD); }
- /** Get the impostor error threshold.*/
- float getImpostorPixelErrorThreshold() const { return _impostorPixelErrorThreshold; }
- /** Set whether ImpostorSprite's should be placed in a depth sorted bin for rendering.*/
- void setDepthSortImpostorSprites(bool doDepthSort) { _depthSortImpostorSprites = doDepthSort; applyMaskAction(DEPTH_SORT_IMPOSTOR_SPRITES); }
- /** Get whether ImpostorSprite's are depth sorted bin for rendering.*/
- bool getDepthSortImpostorSprites() const { return _depthSortImpostorSprites; }
- /** Set the number of frames that an ImpostorSprite is kept whilst not being beyond,
- * before being recycled.*/
- void setNumberOfFrameToKeepImpostorSprites(int numFrames) { _numFramesToKeepImpostorSprites = numFrames; applyMaskAction(NUM_FRAMES_TO_KEEP_IMPOSTORS_SPRITES); }
- /** Get the number of frames that an ImpostorSprite is kept whilst not being beyond,
- * before being recycled.*/
- int getNumberOfFrameToKeepImpostorSprites() const { return _numFramesToKeepImpostorSprites; }
- enum ComputeNearFarMode
- {
- DO_NOT_COMPUTE_NEAR_FAR = 0,
- COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES,
- COMPUTE_NEAR_FAR_USING_PRIMITIVES,
- COMPUTE_NEAR_USING_PRIMITIVES
- };
- void setComputeNearFarMode(ComputeNearFarMode cnfm) { _computeNearFar=cnfm; applyMaskAction(COMPUTE_NEAR_FAR_MODE); }
- ComputeNearFarMode getComputeNearFarMode() const { return _computeNearFar;}
- void setNearFarRatio(double ratio) { _nearFarRatio = ratio; applyMaskAction(NEAR_FAR_RATIO); }
- double getNearFarRatio() const { return _nearFarRatio; }
- enum CullingModeValues
- {
- NO_CULLING = 0x0,
- VIEW_FRUSTUM_SIDES_CULLING = 0x1,
- NEAR_PLANE_CULLING = 0x2,
- FAR_PLANE_CULLING = 0x4,
- VIEW_FRUSTUM_CULLING = VIEW_FRUSTUM_SIDES_CULLING|
- NEAR_PLANE_CULLING|
- FAR_PLANE_CULLING,
- SMALL_FEATURE_CULLING = 0x8,
- SHADOW_OCCLUSION_CULLING = 0x10,
- CLUSTER_CULLING = 0x20,
- DEFAULT_CULLING = VIEW_FRUSTUM_SIDES_CULLING|
- SMALL_FEATURE_CULLING|
- SHADOW_OCCLUSION_CULLING|
- CLUSTER_CULLING,
- ENABLE_ALL_CULLING = VIEW_FRUSTUM_CULLING|
- SMALL_FEATURE_CULLING|
- SHADOW_OCCLUSION_CULLING|
- CLUSTER_CULLING
- };
- typedef int CullingMode;
- /** Set the culling mode for the CullVisitor to use.*/
- void setCullingMode(CullingMode mode) { _cullingMode = mode; applyMaskAction(CULLING_MODE); }
- /** Returns the current CullingMode.*/
- CullingMode getCullingMode() const { return _cullingMode; }
- void setCullMask(osg::Node::NodeMask nm) { _cullMask = nm; applyMaskAction(CULL_MASK); }
- osg::Node::NodeMask getCullMask() const { return _cullMask; }
- void setCullMaskLeft(osg::Node::NodeMask nm) { _cullMaskLeft = nm; applyMaskAction(CULL_MASK_LEFT); }
- osg::Node::NodeMask getCullMaskLeft() const { return _cullMaskLeft; }
- void setCullMaskRight(osg::Node::NodeMask nm) { _cullMaskRight = nm; applyMaskAction(CULL_MASK_RIGHT); }
- osg::Node::NodeMask getCullMaskRight() const { return _cullMaskRight; }
- /** Set the LOD bias for the CullVisitor to use.*/
- void setLODScale(float scale) { _LODScale = scale; applyMaskAction(LOD_SCALE); }
- /** Get the LOD bias.*/
- float getLODScale() const { return _LODScale; }
- /** Threshold at which small features are culled.
- \param value Bounding volume size in screen space. Default is 2.0. */
- void setSmallFeatureCullingPixelSize(float value) { _smallFeatureCullingPixelSize=value; applyMaskAction(SMALL_FEATURE_CULLING_PIXEL_SIZE); }
- /** Get the Small Feature Culling Pixel Size.*/
- float getSmallFeatureCullingPixelSize() const { return _smallFeatureCullingPixelSize; }
- /** Callback for overriding the CullVisitor's default clamping of the projection matrix to computed near and far values.
- * Note, both Matrixf and Matrixd versions of clampProjectionMatrixImplementation must be implemented as the CullVisitor
- * can target either Matrix data type, configured at compile time.*/
- struct ClampProjectionMatrixCallback : public osg::Referenced
- {
- virtual bool clampProjectionMatrixImplementation(osg::Matrixf& projection, double& znear, double& zfar) const = 0;
- virtual bool clampProjectionMatrixImplementation(osg::Matrixd& projection, double& znear, double& zfar) const = 0;
- };
- /** set the ClampProjectionMatrixCallback.*/
- void setClampProjectionMatrixCallback(ClampProjectionMatrixCallback* cpmc) { _clampProjectionMatrixCallback = cpmc; applyMaskAction(CLAMP_PROJECTION_MATRIX_CALLBACK); }
- /** get the non const ClampProjectionMatrixCallback.*/
- ClampProjectionMatrixCallback* getClampProjectionMatrixCallback() { return _clampProjectionMatrixCallback.get(); }
- /** get the const ClampProjectionMatrixCallback.*/
- const ClampProjectionMatrixCallback* getClampProjectionMatrixCallback() const { return _clampProjectionMatrixCallback.get(); }
- /** Write out internal settings of CullSettings. */
- void write(std::ostream& out);
- protected:
- InheritanceMask _inheritanceMask;
- InheritanceMaskActionOnAttributeSetting _inheritanceMaskActionOnAttributeSetting;
- ComputeNearFarMode _computeNearFar;
- CullingMode _cullingMode;
- float _LODScale;
- float _smallFeatureCullingPixelSize;
- ref_ptr<ClampProjectionMatrixCallback> _clampProjectionMatrixCallback;
- double _nearFarRatio;
- bool _impostorActive;
- bool _depthSortImpostorSprites;
- float _impostorPixelErrorThreshold;
- int _numFramesToKeepImpostorSprites;
- Node::NodeMask _cullMask;
- Node::NodeMask _cullMaskLeft;
- Node::NodeMask _cullMaskRight;
- };
- template<class matrix_type, class value_type>
- bool clampProjectionMatrix(matrix_type& projection, double& znear, double& zfar, value_type nearFarRatio)
- {
- double epsilon = 1e-6;
- if (zfar<znear-epsilon)
- {
- if (zfar != -FLT_MAX || znear != FLT_MAX)
- {
- OSG_INFO<<"_clampProjectionMatrix not applied, invalid depth range, znear = "<<znear<<" zfar = "<<zfar<<std::endl;
- }
- return false;
- }
- if (zfar<znear+epsilon)
- {
- // znear and zfar are too close together and could cause divide by zero problems
- // late on in the clamping code, so move the znear and zfar apart.
- double average = (znear+zfar)*0.5;
- znear = average-epsilon;
- zfar = average+epsilon;
- // OSG_INFO << "_clampProjectionMatrix widening znear and zfar to "<<znear<<" "<<zfar<<std::endl;
- }
- if (fabs(projection(0,3))<epsilon && fabs(projection(1,3))<epsilon && fabs(projection(2,3))<epsilon )
- {
- // OSG_INFO << "Orthographic matrix before clamping"<<projection<<std::endl;
- value_type delta_span = (zfar-znear)*0.02;
- if (delta_span<1.0) delta_span = 1.0;
- value_type desired_znear = znear - delta_span;
- value_type desired_zfar = zfar + delta_span;
- // assign the clamped values back to the computed values.
- znear = desired_znear;
- zfar = desired_zfar;
- projection(2,2)=-2.0f/(desired_zfar-desired_znear);
- projection(3,2)=-(desired_zfar+desired_znear)/(desired_zfar-desired_znear);
- // OSG_INFO << "Orthographic matrix after clamping "<<projection<<std::endl;
- }
- else
- {
- // OSG_INFO << "Persepective matrix before clamping"<<projection<<std::endl;
- //std::cout << "_computed_znear"<<_computed_znear<<std::endl;
- //std::cout << "_computed_zfar"<<_computed_zfar<<std::endl;
- value_type zfarPushRatio = 1.02;
- value_type znearPullRatio = 0.98;
- //znearPullRatio = 0.99;
- value_type desired_znear = znear * znearPullRatio;
- value_type desired_zfar = zfar * zfarPushRatio;
- // near plane clamping.
- double min_near_plane = zfar*nearFarRatio;
- if (desired_znear<min_near_plane) desired_znear=min_near_plane;
- // assign the clamped values back to the computed values.
- znear = desired_znear;
- zfar = desired_zfar;
- value_type trans_near_plane = (-desired_znear*projection(2,2)+projection(3,2))/(-desired_znear*projection(2,3)+projection(3,3));
- value_type trans_far_plane = (-desired_zfar*projection(2,2)+projection(3,2))/(-desired_zfar*projection(2,3)+projection(3,3));
- value_type ratio = fabs(2.0/(trans_near_plane-trans_far_plane));
- value_type center = -(trans_near_plane+trans_far_plane)/2.0;
- projection.postMult(osg::Matrix(1.0f,0.0f,0.0f,0.0f,
- 0.0f,1.0f,0.0f,0.0f,
- 0.0f,0.0f,ratio,0.0f,
- 0.0f,0.0f,center*ratio,1.0f));
- // OSG_INFO << "Persepective matrix after clamping"<<projection<<std::endl;
- }
- return true;
- }
- }
- #endif
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