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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_MATRIX
- #define OSG_MATRIX 1
- #include <osg/Config>
- #include <osg/Matrixd>
- #include <osg/Matrixf>
- namespace osg {
- #ifdef OSG_USE_FLOAT_MATRIX
- typedef Matrixf Matrix;
- typedef RefMatrixf RefMatrix;
- #else
- typedef Matrixd Matrix;
- typedef RefMatrixd RefMatrix;
- #endif
- } //namespace osg
- #endif
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