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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_NODETRACKERCALLBACK
- #define OSG_NODETRACKERCALLBACK 1
- #include <iterator>
- #include <osg/Node>
- #include <osg/ObserverNodePath>
- namespace osg
- {
- class OSG_EXPORT NodeTrackerCallback : public NodeCallback
- {
- public:
- void setTrackNodePath(const osg::NodePath& nodePath) { _trackNodePath.setNodePath(nodePath); }
- void setTrackNodePath(const ObserverNodePath& nodePath) { _trackNodePath = nodePath; }
- ObserverNodePath& getTrackNodePath() { return _trackNodePath; }
- void setTrackNode(osg::Node* node);
- osg::Node* getTrackNode();
- const osg::Node* getTrackNode() const;
- /** Implements the callback. */
- virtual void operator()(Node* node, NodeVisitor* nv);
- /** Update the node to track the nodepath.*/
- void update(osg::Node& node);
- protected:
- ObserverNodePath _trackNodePath;
- };
- }
- #endif
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