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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_SHADEMODEL
- #define OSG_SHADEMODEL 1
- #include <osg/GL>
- #include <osg/StateAttribute>
- namespace osg {
- #ifndef OSG_GL_FIXED_FUNCTION_AVAILABLE
- #define GL_FLAT 0x1D00
- #define GL_SMOOTH 0x1D01
- #endif
- /** Class which encapsulates glShadeModel(..).
- */
- class OSG_EXPORT ShadeModel : public StateAttribute
- {
- public :
- enum Mode {
- FLAT = GL_FLAT,
- SMOOTH = GL_SMOOTH
- };
- ShadeModel(Mode mode=SMOOTH);
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- ShadeModel(const ShadeModel& sm,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
- StateAttribute(sm,copyop),
- _mode(sm._mode) {}
- META_StateAttribute(osg, ShadeModel, SHADEMODEL);
- /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
- virtual int compare(const StateAttribute& sa) const
- {
- // check the types are equal and then create the rhs variable
- // used by the COMPARE_StateAttribute_Parameter macros below.
- COMPARE_StateAttribute_Types(ShadeModel,sa)
- // compare each parameter in turn against the rhs.
- COMPARE_StateAttribute_Parameter(_mode)
- return 0; // passed all the above comparison macros, must be equal.
- }
- inline void setMode(Mode mode) { _mode = mode; }
- inline Mode getMode() const { return _mode; }
- virtual void apply(State& state) const;
- protected:
- virtual ~ShadeModel();
- Mode _mode;
- };
- }
- #endif
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