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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_TexGenNode
- #define OSG_TexGenNode 1
- #include <osg/Group>
- #include <osg/TexGen>
- namespace osg {
- /** Node for defining the position of TexGen in the scene. */
- class OSG_EXPORT TexGenNode : public Group
- {
- public:
- TexGenNode();
- TexGenNode(TexGen* texgen);
- TexGenNode(const TexGenNode& tgb, const CopyOp& copyop=CopyOp::SHALLOW_COPY);
- META_Node(osg, TexGenNode);
- enum ReferenceFrame
- {
- RELATIVE_RF,
- ABSOLUTE_RF
- };
- /** Set the TexGenNode's ReferenceFrame, either to be relative to its
- * parent reference frame. */
- void setReferenceFrame(ReferenceFrame rf);
- /** Get the TexGenNode's ReferenceFrame.*/
- ReferenceFrame getReferenceFrame() const { return _referenceFrame; }
- /** Set the texture unit that this TexGenNode is associated with.*/
- void setTextureUnit(unsigned int textureUnit) { _textureUnit = textureUnit; }
- unsigned int getTextureUnit() const { return _textureUnit; }
- /** Set the TexGen. */
- void setTexGen(TexGen* texgen);
- /** Get the TexGen. */
- inline TexGen* getTexGen() { return _texgen.get(); }
- /** Get the const TexGen. */
- inline const TexGen* getTexGen() const { return _texgen.get(); }
- /** Set whether to use a mutex to ensure ref() and unref() are thread safe.*/
- virtual void setThreadSafeRefUnref(bool threadSafe);
- protected:
- virtual ~TexGenNode();
- unsigned int _textureUnit;
- osg::ref_ptr<TexGen> _texgen;
- ReferenceFrame _referenceFrame;
- };
- }
- #endif
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