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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_FAST_BACK_STACK
- #define OSG_FAST_BACK_STACK 1
- #include <vector>
- namespace osg {
- /** Simple stack implementation that keeps the back() cached locally for fast access
- * rather than at the back of the vector which is the traditional stack implementation.
- * A conventional std::vector<> stores the rest of the stack. Although fast_back_stack
- * contains a stl container it only implements the back push_back(),pop_back()
- * and back() methods so is not as general purpose as stl stack implementation.
- * The focus of the fast_back_stack is purely to maximize the speed at which the
- * back can be accessed.*/
- template<class T>
- class fast_back_stack
- {
- public:
- inline fast_back_stack():_value(),_stack(),_size(0) {}
- inline fast_back_stack(const fast_back_stack& fbs):_value(fbs._value),_stack(fbs._stack),_size(fbs._size) {}
- inline fast_back_stack(const T& value):_value(value),_stack(),_size(1) {}
- fast_back_stack& operator = (const fast_back_stack& fbs)
- {
- _value = fbs._value;
- _stack = fbs._stack;
- _size = fbs._size;
- return *this;
- }
- inline void clear() { _stack.clear(); _size = 0; }
- inline bool empty() const { return _size==0; }
- inline unsigned int size() const { return _size; }
- inline T& back() { return _value; }
- inline const T& back() const { return _value; }
- inline void push_back()
- {
- if (_size>0)
- {
- _stack.push_back(_value);
- }
- ++_size;
- }
- inline void push_back(const T& value)
- {
- if (_size>0)
- {
- _stack.push_back(_value);
- }
- _value = value;
- ++_size;
- }
- inline void pop_back()
- {
- if (_size>0)
- {
- if (!_stack.empty())
- {
- _value = _stack.back();
- _stack.pop_back();
- }
- --_size;
- } // else error condition.
- }
- T _value;
- std::vector<T> _stack;
- unsigned int _size;
- };
- }
- #endif
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