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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_AUDIOSTREAM
- #define OSG_AUDIOSTREAM 1
- #include <osg/Image>
- #include <stdlib.h>
- namespace osg {
- /** Pure virtual AudioSink bass class that is used to connect the audio system with AudioStreams. */
- class OSG_EXPORT AudioSink : public osg::Object
- {
- public:
- AudioSink();
- virtual const char * libraryName() const { return "osg"; }
- virtual const char * className() const { return "AudioSinkInterface"; }
- virtual void play() = 0;
- virtual void pause() = 0;
- virtual void stop() = 0;
- virtual bool playing() const = 0;
- virtual double getDelay() const { return _delay; }
- virtual void setDelay(const double delay) { _delay = delay; }
- virtual void setVolume(float) {}
- virtual float getVolume() const { return 0.0f; }
- private:
- virtual Object* cloneType() const { return 0; }
- virtual Object* clone(const osg::CopyOp &) const { return 0; }
- double _delay;
- };
- /** Pure virtual AudioStream base class. Subclasses provide mechanism for reading/generating audio data*/
- class OSG_EXPORT AudioStream : public osg::Object
- {
- public:
- AudioStream();
- /** Copy constructor using CopyOp to manage deep vs shallow copy. */
- AudioStream(const AudioStream& audio,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
- virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const AudioStream*>(obj)!=0; }
- virtual const char* libraryName() const { return "osg"; }
- virtual const char* className() const { return "AudioStream"; }
- virtual void setAudioSink(osg::AudioSink* audio_sink) = 0;
- virtual void consumeAudioBuffer(void * const buffer, const size_t size) = 0;
- virtual int audioFrequency() const = 0;
- virtual int audioNbChannels() const = 0;
- enum SampleFormat
- {
- SAMPLE_FORMAT_U8,
- SAMPLE_FORMAT_S16,
- SAMPLE_FORMAT_S24,
- SAMPLE_FORMAT_S32,
- SAMPLE_FORMAT_F32
- };
- virtual SampleFormat audioSampleFormat() const = 0;
- };
- } // namespace
- #endif
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