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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_BLENDFUNCI
- #define OSG_BLENDFUNCI 1
- #include <osg/BlendFunc>
- namespace osg {
- /** Encapsulates glBlendFunci function : the index version of glBlendEquation for multiple render target.
- */
- class OSG_EXPORT BlendFunci : public BlendFunc
- {
- public :
- BlendFunci();
- BlendFunci(unsigned int buf, GLenum source, GLenum destination):
- BlendFunc(source, destination),
- _index(buf) {}
- BlendFunci(unsigned int buf, GLenum source, GLenum destination, GLenum source_alpha, GLenum destination_alpha):
- BlendFunc(source, destination, source_alpha, destination_alpha),
- _index(buf) {}
- /** Copy constructor using CopyOp to manage deep vs shallow copy. */
- BlendFunci(const BlendFunci& cm,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
- BlendFunc(cm,copyop),
- _index(cm._index) {}
- META_StateAttribute(osg, BlendFunci, BLENDFUNC);
- /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
- virtual int compare(const StateAttribute& sa) const
- {
- // Check for equal types, then create the rhs variable
- // used by the COMPARE_StateAttribute_Parameter macros below.
- COMPARE_StateAttribute_Types(BlendFunci,sa)
- COMPARE_StateAttribute_Parameter(_index);
- return BlendFunc::compare(sa);
- }
- /** Return the buffer index as the member identifier.*/
- virtual unsigned int getMember() const { return _index; }
- /** Set the renderbuffer index of the BlendFunci. */
- void setIndex(unsigned int buf);
- /** Get the renderbuffer index of the BlendFunci. */
- unsigned int getIndex() const { return _index; }
- virtual void apply(State& state) const;
- protected:
- virtual ~BlendFunci();
- unsigned int _index;
- };
- }
- #endif
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