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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_CLIPNODE
- #define OSG_CLIPNODE 1
- #include <osg/Group>
- #include <osg/ClipPlane>
- namespace osg {
- /** Node for defining the position of ClipPlanes in the scene.*/
- class OSG_EXPORT ClipNode : public Group
- {
- public:
- typedef std::vector<ref_ptr<ClipPlane> > ClipPlaneList;
- ClipNode();
- ClipNode(const ClipNode& es, const CopyOp& copyop=CopyOp::SHALLOW_COPY);
- META_Node(osg, ClipNode);
- enum ReferenceFrame
- {
- RELATIVE_RF,
- ABSOLUTE_RF
- };
- /** Set the ClipNode's ReferenceFrame, either to be relative to its
- * parent reference frame, or relative to an absolute coordinate
- * frame. RELATIVE_RF is the default.
- * Note: setting the ReferenceFrame to be ABSOLUTE_RF will
- * also set the CullingActive flag to false on the ClipNode (and
- * consequently all of its parents), thereby disabling culling of it and
- * all its parents. This is necessary to prevent inappropriate
- * culling, but may impact cull times if the absolute ClipNode is
- * deep in the scene graph. It is therefore recommended to only use
- * absolute ClipNode at the top of the scene.
- */
- void setReferenceFrame(ReferenceFrame rf);
- ReferenceFrame getReferenceFrame() const { return _referenceFrame; }
- /** Creates six clip planes corresponding to the given BoundingBox. */
- void createClipBox(const BoundingBox& bb,unsigned int clipPlaneNumberBase=0);
- /** Adds the clipplane. Returns true on success, and false if the plane
- * has already been added, or if clipplane is NULL. */
- bool addClipPlane(ClipPlane* clipplane);
- /** Removes the clipplane. Returns true on success, false if clipplane
- * isn't in this ClipNode.*/
- bool removeClipPlane(ClipPlane* clipplane);
- /** Remove the ClipPlane with the given index. Returns true on success,
- * false if pos is not a valid plane index. */
- bool removeClipPlane(unsigned int pos);
- /** Returns the number of ClipPlanes. */
- inline unsigned int getNumClipPlanes() const { return _planes.size(); }
- /** Get ClipPlane at the given index position. */
- inline ClipPlane* getClipPlane(unsigned int pos) { return _planes[pos].get(); }
- /** Get const ClipPlane at the given index position. */
- inline const ClipPlane* getClipPlane(unsigned int pos) const { return _planes[pos].get(); }
- /** Set the ClipPlaneList. */
- inline void setClipPlaneList(const ClipPlaneList& cpl) { _planes=cpl; }
- /** Get the ClipPlaneList. */
- inline ClipPlaneList& getClipPlaneList() { return _planes; }
- /** Get the const ClipPlaneList. */
- inline const ClipPlaneList& getClipPlaneList() const { return _planes; }
- /** Set the GLModes for all ClipPlanes, on the StateSet. */
- void setStateSetModes(StateSet&,StateAttribute::GLModeValue) const;
- /** Set up the local StateSet. */
- void setLocalStateSetModes(StateAttribute::GLModeValue=StateAttribute::ON);
- virtual BoundingSphere computeBound() const;
- protected:
- virtual ~ClipNode();
- StateAttribute::GLModeValue _value;
- ClipPlaneList _planes;
- ReferenceFrame _referenceFrame;
- };
- }
- #endif
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