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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_CLUSTERCULLINGCALLBACK
- #define OSG_CLUSTERCULLINGCALLBACK 1
- #include <osg/Drawable>
- #include <osg/Callback>
- namespace osg {
- /** @class ClusterCullingCallback
- @brief Implements cluster culling to cull back facing subgraphs and drawables. Derived from Drawable::CullCallback and osg::NodeCallback.
-
- This culling callback is intended to be attached to a node using the setCullCallback method. If the
- node is a drawable cull(osg::NodeVisitor*, osg::Drawable*, osg::State*) otherwise
- operator()(Node*, NodeVisitor*) will be called during the cull traversal.
-
- To decide whether the node (in case of a drawable) or its children (in case of any other node type) are
- to be culled depends on four parameters:
- - a control point,
- - a normal specified at the control point,
- - a deviation value representing the cosinus of an enclosed angle and
- - a radius describing a sphere around the control point.
-
- The node is culled if the following two conditions are fulfilled:
- - the distance between the current eye/view point to the control point is larger or equal to radius,
- - the cosinus of the enclosed angle between the normal and the vector from the control point to the eye/view point
- is smaller(!) than the specified deviation value (normally this value is negative meaning that the enclosed angle
- between the control point and the eye/view point is larger than the angle indirectly specified by the
- deviation value).
-
- @remark As the deviation is representing the cosine of an enclosed angle its value should be within the
- the interval [-1; 1]. A value of one will cull all nodes while a value of -1 will never cull a node.
- The deviation will normally have negative values because then the enclosed angle between the normal and the
- eye/view point is larger than 90 degrees (and therefore the eye sees the "back" from the control point).
- */
- class OSG_EXPORT ClusterCullingCallback : public DrawableCullCallback, public NodeCallback
- {
- public:
- ClusterCullingCallback();
- ClusterCullingCallback(const ClusterCullingCallback& ccc,const CopyOp& copyop);
- ClusterCullingCallback(const osg::Vec3& controlPoint, const osg::Vec3& normal, float deviation, float radius=-1.0f);
- ClusterCullingCallback(const osg::Drawable* drawable);
- META_Object(osg,ClusterCullingCallback);
- virtual NodeCallback* asNodeCallback() { return osg::NodeCallback::asNodeCallback(); }
- virtual const NodeCallback* asNodeCallback() const { return osg::NodeCallback::asNodeCallback(); }
- virtual DrawableCullCallback* asDrawableCullCallback() { return osg::DrawableCullCallback::asDrawableCullCallback(); }
- virtual const DrawableCullCallback* asDrawableCullCallback() const { return osg::DrawableCullCallback::asDrawableCullCallback(); }
- // use the NodeCallbacks implementation of run.
- virtual bool run(osg::Object* object, osg::Object* data) { return NodeCallback::run(object, data); }
- /** Computes the control point, normal, and deviation from the
- * given drawable contents. */
- void computeFrom(const osg::Drawable* drawable);
- /** Transform the ClusterCullingCallback's positional members to a new coordinate frame.*/
- void transform(const osg::Matrixd& matrix);
- void set(const osg::Vec3& controlPoint, const osg::Vec3& normal, float deviation, float radius);
- void setControlPoint(const osg::Vec3& controlPoint) { _controlPoint = controlPoint; }
- const osg::Vec3& getControlPoint() const { return _controlPoint; }
- void setNormal(const osg::Vec3& normal) { _normal = normal; }
- const osg::Vec3& getNormal() const { return _normal; }
- void setRadius(float radius) { _radius = radius; }
- float getRadius() const { return _radius; }
- void setDeviation(float deviation) { _deviation = deviation; }
- float getDeviation() const { return _deviation; }
- virtual bool cull(osg::NodeVisitor*, osg::Drawable*, osg::State*) const;
- /** Callback method called by the NodeVisitor when visiting a node.*/
- virtual void operator()(Node* node, NodeVisitor* nv);
- protected:
- virtual ~ClusterCullingCallback() {}
- osg::Vec3 _controlPoint;
- osg::Vec3 _normal;
- float _radius;
- float _deviation;
- };
- }
- #endif
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