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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_COLORMASK
- #define OSG_COLORMASK 1
- #include <osg/Export>
- #include <osg/StateAttribute>
- namespace osg {
- /** Encapsulates OpenGL glColorMaskFunc/Op/Mask functions.
- */
- class OSG_EXPORT ColorMask : public StateAttribute
- {
- public :
- ColorMask();
- ColorMask(bool red,bool green,bool blue,bool alpha):
- _red(red),
- _green(green),
- _blue(blue),
- _alpha(alpha) {}
- /** Copy constructor using CopyOp to manage deep vs shallow copy. */
- ColorMask(const ColorMask& cm,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
- StateAttribute(cm,copyop),
- _red(cm._red),
- _green(cm._green),
- _blue(cm._blue),
- _alpha(cm._alpha) {}
- META_StateAttribute(osg, ColorMask, COLORMASK);
- /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
- virtual int compare(const StateAttribute& sa) const
- {
- // Check for equal types, then create the rhs variable
- // used by the COMPARE_StateAttribute_Parameter macros below.
- COMPARE_StateAttribute_Types(ColorMask,sa)
- // Compare each parameter in turn against the rhs.
- COMPARE_StateAttribute_Parameter(_red)
- COMPARE_StateAttribute_Parameter(_green)
- COMPARE_StateAttribute_Parameter(_blue)
- COMPARE_StateAttribute_Parameter(_alpha)
- return 0; // Passed all the above comparison macros, so must be equal.
- }
- inline void setMask(bool red,bool green,bool blue,bool alpha)
- {
- _red = red;
- _green = green;
- _blue = blue;
- _alpha = alpha;
- }
- inline void setRedMask(bool mask) { _red=mask; }
- inline bool getRedMask() const { return _red; }
- inline void setGreenMask(bool mask) { _green=mask; }
- inline bool getGreenMask() const { return _green; }
- inline void setBlueMask(bool mask) { _blue=mask; }
- inline bool getBlueMask() const { return _blue; }
- inline void setAlphaMask(bool mask) { _alpha=mask; }
- inline bool getAlphaMask() const { return _alpha; }
- virtual void apply(State& state) const;
- protected:
- virtual ~ColorMask();
- bool _red;
- bool _green;
- bool _blue;
- bool _alpha;
- };
- }
- #endif
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