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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_COPYOP
- #define OSG_COPYOP 1
- #include <osg/Export>
- namespace osg {
- class Referenced;
- class Object;
- class Image;
- class Texture;
- class StateSet;
- class StateAttribute;
- class StateAttributeCallback;
- class Uniform;
- class UniformCallback;
- class Node;
- class Drawable;
- class Array;
- class PrimitiveSet;
- class Shape;
- class Callback;
- /** Copy Op(erator) used to control whether shallow or deep copy is used
- * during copy construction and clone operation.*/
- class OSG_EXPORT CopyOp
- {
- public:
- enum Options
- {
- SHALLOW_COPY = 0,
- DEEP_COPY_OBJECTS = 1<<0,
- DEEP_COPY_NODES = 1<<1,
- DEEP_COPY_DRAWABLES = 1<<2,
- DEEP_COPY_STATESETS = 1<<3,
- DEEP_COPY_STATEATTRIBUTES = 1<<4,
- DEEP_COPY_TEXTURES = 1<<5,
- DEEP_COPY_IMAGES = 1<<6,
- DEEP_COPY_ARRAYS = 1<<7,
- DEEP_COPY_PRIMITIVES = 1<<8,
- DEEP_COPY_SHAPES = 1<<9,
- DEEP_COPY_UNIFORMS = 1<<10,
- DEEP_COPY_CALLBACKS = 1<<11,
- DEEP_COPY_USERDATA = 1<<12,
- DEEP_COPY_ALL = 0x7FFFFFFF
- };
- typedef unsigned int CopyFlags;
- inline CopyOp(CopyFlags flags=SHALLOW_COPY):_flags(flags) {}
- virtual ~CopyOp() {}
- void setCopyFlags(CopyFlags flags) { _flags = flags; }
- CopyFlags getCopyFlags() const { return _flags; }
- virtual Referenced* operator() (const Referenced* ref) const;
- virtual Object* operator() (const Object* obj) const;
- virtual Node* operator() (const Node* node) const;
- virtual Drawable* operator() (const Drawable* drawable) const;
- virtual StateSet* operator() (const StateSet* stateset) const;
- virtual StateAttribute* operator() (const StateAttribute* attr) const;
- virtual Texture* operator() (const Texture* text) const;
- virtual Image* operator() (const Image* image) const;
- virtual Array* operator() (const Array* array) const;
- virtual PrimitiveSet* operator() (const PrimitiveSet* primitives) const;
- virtual Shape* operator() (const Shape* shape) const;
- virtual Uniform* operator() (const Uniform* shape) const;
- virtual Callback* operator() (const Callback* nodecallback) const;
- virtual StateAttributeCallback* operator() (const StateAttributeCallback* stateattributecallback) const;
- virtual UniformCallback* operator() (const UniformCallback* uniformcallback) const;
- protected:
- CopyFlags _flags;
- };
- }
- #endif
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