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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_GEODE
- #define OSG_GEODE 1
- #include <osg/Node>
- #include <osg/NodeVisitor>
- #include <osg/Drawable>
- namespace osg {
- /** A \c Geode is a "geometry node", that is, a leaf node on the scene graph
- * that can have "renderable things" attached to it. In OSG, renderable things
- * are represented by objects from the \c Drawable class, so a \c Geode is a
- * \c Node whose purpose is grouping <tt>Drawable</tt>s.
- */
- class OSG_EXPORT Geode : public Group
- {
- public:
- Geode();
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- Geode(const Geode&,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
- META_Node(osg, Geode);
- virtual Geode* asGeode() { return this; }
- virtual const Geode* asGeode() const { return this; }
- /** Add a \c Drawable to the \c Geode.
- * If \c drawable is not \c NULL and is not contained in the \c Geode
- * then increment its reference count, add it to the drawables list and
- * dirty the bounding sphere to force it to be recomputed on the next
- * call to \c getBound().
- * @param drawable The \c Drawable to be added to the \c Geode.
- * @return \c true for success; \c false otherwise.
- */
- virtual bool addDrawable( Drawable *drawable );
- template<class T> bool addDrawable( const ref_ptr<T>& drawable ) { return addDrawable(drawable.get()); }
- /** Remove a \c Drawable from the \c Geode.
- * Equivalent to <tt>removeDrawable(getDrawableIndex(drawable)</tt>.
- * @param drawable The drawable to be removed.
- * @return \c true if at least one \c Drawable was removed. \c false
- * otherwise.
- */
- virtual bool removeDrawable( Drawable *drawable );
- template<class T> bool removeDrawable( const ref_ptr<T>& drawable ) { return removeDrawable( drawable.get() ); }
- /** Remove <tt>Drawable</tt>(s) from the specified position in
- * <tt>Geode</tt>'s drawable list.
- * @param i The index of the first \c Drawable to remove.
- * @param numDrawablesToRemove The number of <tt>Drawable</tt> to
- * remove.
- * @return \c true if at least one \c Drawable was removed. \c false
- * otherwise.
- */
- virtual bool removeDrawables(unsigned int i,unsigned int numDrawablesToRemove=1);
- /** Replace specified Drawable with another Drawable.
- * Equivalent to <tt>setDrawable(getDrawableIndex(origDraw),newDraw)</tt>,
- * see docs for \c setDrawable() for further details on implementation.
- */
- virtual bool replaceDrawable( Drawable *origDraw, Drawable *newDraw );
- template<class T, class R> bool replaceDrawable( const ref_ptr<T>& origDraw, const ref_ptr<R>& newDraw ) { return replaceDrawable(origDraw.get(), newDraw.get()); }
- /** Set \c Drawable at position \c i.
- * Decrement the reference count origGSet and increments the
- * reference count of newGset, and dirty the bounding sphere
- * to force it to recompute on next getBound() and returns true.
- * If origDrawable is not found then return false and do not
- * add newGset. If newGset is NULL then return false and do
- * not remove origGset.
- * @return \c true if set correctly, \c false on failure
- * (if node==NULL || i is out of range).
- */
- virtual bool setDrawable( unsigned int i, Drawable* drawable );
- template<class T> bool setDrawable( unsigned int i, const ref_ptr<T>& drawable ) { return setDrawable(i, drawable.get()); }
- /** Return the number of <tt>Drawable</tt>s currently attached to the
- * \c Geode.
- */
- inline unsigned int getNumDrawables() const { return getNumChildren(); }
- /** Return the \c Drawable at position \c i.*/
- inline Drawable* getDrawable( unsigned int i ) { return _children[i].valid() ? _children[i]->asDrawable() : 0; }
- /** Return the \c Drawable at position \c i.*/
- inline const Drawable* getDrawable( unsigned int i ) const { return _children[i].valid() ? _children[i]->asDrawable() : 0; }
- /** Return \c true if a given \c Drawable is contained within \c Geode.*/
- inline bool containsDrawable(const Drawable* drawable) const
- {
- for (NodeList::const_iterator itr=_children.begin();
- itr!=_children.end();
- ++itr)
- {
- if (itr->get() == drawable) return true;
- }
- return false;
- }
- template<class T> bool containsDrawable(const ref_ptr<T>& drawable) const { return containsDrawable(drawable.get()); }
- /** Get the index number of \c drawable.
- * @return A value between 0 and <tt>getNumDrawables()-1</tt> if
- * \c drawable is found; if not found, then
- * <tt>getNumDrawables()</tt> is returned.
- */
- inline unsigned int getDrawableIndex( const Drawable* drawable ) const
- {
- return getChildIndex(drawable);
- }
- template<class T> unsigned int getDrawableIndex( const ref_ptr<T>& drawable ) const { return getDrawableIndex(drawable.get()); }
- /** Compile OpenGL Display List for each drawable.*/
- void compileDrawables(RenderInfo& renderInfo);
- /** Return the Geode's bounding box, which is the union of all the
- * bounding boxes of the geode's drawables.*/
- inline const BoundingBox& getBoundingBox() const
- {
- if(!_boundingSphereComputed) getBound();
- return _bbox;
- }
- virtual BoundingSphere computeBound() const;
- protected:
- virtual ~Geode();
- mutable osg::BoundingBox _bbox;
- };
- }
- #endif
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