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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_HINT
- #define OSG_HINT 1
- #include <osg/StateAttribute>
- namespace osg
- {
- class OSG_EXPORT Hint : public StateAttribute
- {
- public:
- Hint():
- _target(GL_NONE),
- _mode(GL_DONT_CARE) {}
- Hint(GLenum target, GLenum mode):
- _target(target),
- _mode(mode) {}
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- Hint(const Hint& hint,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
- StateAttribute(hint,copyop),
- _target(hint._target),
- _mode(hint._mode) {}
- virtual osg::Object* cloneType() const { return new Hint( _target, GL_DONT_CARE ); }
- virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new Hint(*this,copyop); }
- virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const Hint *>(obj)!=NULL; }
- virtual const char* libraryName() const { return "osg"; }
- virtual const char* className() const { return "Hint"; }
- virtual Type getType() const { return HINT; }
- virtual int compare(const StateAttribute& sa) const
- {
- // check the types are equal and then create the rhs variable
- // used by the COMPARE_StateAttribute_Parameter macros below.
- COMPARE_StateAttribute_Types(Hint,sa)
- // compare each parameter in turn against the rhs.
- COMPARE_StateAttribute_Parameter(_target)
- COMPARE_StateAttribute_Parameter(_mode)
- return 0;
- }
- /** Return the member identifier within the attribute's class type. Used for light number/clip plane number etc.*/
- virtual unsigned int getMember() const { return static_cast<unsigned int>(_target); }
- void setTarget(GLenum target);
- inline GLenum getTarget() const { return _target; }
- inline void setMode(GLenum mode) { _mode = mode; }
- inline GLenum getMode() const { return _mode; }
- virtual void apply(State& state) const;
- protected:
- GLenum _target;
- GLenum _mode;
- };
- }
- #endif
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