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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_IMAGESTREAM
- #define OSG_IMAGESTREAM 1
- #include <osg/Image>
- #include <osg/AudioStream>
- namespace osg {
- // forward declare of osg::Texture
- class Texture;
- /**
- * Image Stream class.
- */
- class OSG_EXPORT ImageStream : public Image
- {
- public:
- ImageStream();
- /** Copy constructor using CopyOp to manage deep vs shallow copy. */
- ImageStream(const ImageStream& image,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
- virtual Object* cloneType() const { return new ImageStream(); }
- virtual Object* clone(const CopyOp& copyop) const { return new ImageStream(*this,copyop); }
- virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const ImageStream*>(obj)!=0; }
- virtual const char* libraryName() const { return "osg"; }
- virtual const char* className() const { return "ImageStream"; }
- /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
- virtual int compare(const Image& rhs) const;
- enum StreamStatus
- {
- INVALID,
- PLAYING,
- PAUSED,
- REWINDING
- };
- virtual void seek(double /*time*/) {}
- virtual void play() { _status=PLAYING; }
- virtual void pause() { _status=PAUSED; }
- virtual void rewind() { _status=REWINDING; }
- virtual void quit(bool /*waitForThreadToExit*/ = true) {}
- StreamStatus getStatus() const { return _status; }
- enum LoopingMode
- {
- NO_LOOPING,
- LOOPING
- };
- void setLoopingMode(LoopingMode mode)
- {
- if (_loopingMode == mode) return;
- _loopingMode = mode;
- applyLoopingMode();
- }
- LoopingMode getLoopingMode() const { return _loopingMode; }
- virtual double getCreationTime() const { return HUGE_VAL; }
- virtual double getLength() const { return 0.0; }
- virtual double getFrameRate() const { return 0.0; }
- virtual double getCurrentTime() const { return 0.0; }
- virtual void setReferenceTime(double) {}
- virtual double getReferenceTime() const { return 0.0; }
- virtual void setTimeMultiplier(double) {}
- virtual double getTimeMultiplier() const { return 0.0; }
- virtual void setVolume(float) {}
- virtual float getVolume() const { return 0.0f; }
- /// set the balance of the audio: -1 = left, 0 = center, 1 = right
- virtual float getAudioBalance() { return 0.0f; }
- virtual void setAudioBalance(float /*b*/) {}
- typedef std::vector< osg::ref_ptr<osg::AudioStream> > AudioStreams;
- void setAudioStreams(const AudioStreams& asl) { _audioStreams = asl; }
- AudioStreams& getAudioStreams() { return _audioStreams; }
- const AudioStreams& getAudioStreams() const { return _audioStreams; }
- /** create a suitable texture for this imagestream, return NULL, if not supported
- * implement this method in subclasses to use special technologies like CoreVideo
- * or similar.
- */
- virtual osg::Texture* createSuitableTexture() { return NULL; }
- protected:
- virtual void applyLoopingMode() {}
- virtual ~ImageStream() {}
- StreamStatus _status;
- LoopingMode _loopingMode;
- AudioStreams _audioStreams;
- };
- } // namespace
- #endif
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