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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_LIGHTMODEL
- #define OSG_LIGHTMODEL 1
- #include <osg/StateAttribute>
- #include <osg/Vec4>
- namespace osg {
- class OSG_EXPORT LightModel : public StateAttribute
- {
- public :
- LightModel();
- /** Copy constructor using CopyOp to manage deep vs shallow copy. */
- LightModel(const LightModel& lw,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
- StateAttribute(lw,copyop),
- _ambient(lw._ambient),
- _colorControl(lw._colorControl),
- _localViewer(lw._localViewer),
- _twoSided(lw._twoSided) {}
- META_StateAttribute(osg, LightModel, LIGHTMODEL);
- /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
- virtual int compare(const StateAttribute& sa) const
- {
- // check the types are equal and then create the rhs variable
- // used by the COMPARE_StateAttribute_Parameter macros below.
- COMPARE_StateAttribute_Types(LightModel,sa)
- // compare each parameter in turn against the rhs.
- COMPARE_StateAttribute_Parameter(_ambient)
- COMPARE_StateAttribute_Parameter(_colorControl)
- COMPARE_StateAttribute_Parameter(_localViewer)
- COMPARE_StateAttribute_Parameter(_twoSided)
- return 0; // passed all the above comparison macros, must be equal.
- }
- void setAmbientIntensity(const osg::Vec4& ambient) { _ambient = ambient; }
- const osg::Vec4& getAmbientIntensity() const { return _ambient; }
- enum ColorControl
- {
- SEPARATE_SPECULAR_COLOR,
- SINGLE_COLOR
- };
- void setColorControl(ColorControl cc) { _colorControl = cc; }
- inline ColorControl getColorControl() const { return _colorControl; }
- void setLocalViewer(bool localViewer) { _localViewer=localViewer; }
- inline bool getLocalViewer() const { return _localViewer; }
- void setTwoSided(bool twoSided) { _twoSided = twoSided; }
- inline bool getTwoSided() const { return _twoSided; }
- virtual void apply(State& state) const;
- protected :
- virtual ~LightModel();
- osg::Vec4 _ambient;
- ColorControl _colorControl;
- bool _localViewer;
- bool _twoSided;
- };
- }
- #endif
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