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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_SAMPLEMASKI
- #define OSG_SAMPLEMASKI 1
- #include <osg/StateAttribute>
- namespace osg {
- /**
- * osg::SampleMaski does nothing if OpenGL 3.2 or ARB_texture_multisample are not available.
- */
- class OSG_EXPORT SampleMaski : public StateAttribute
- {
- public :
- SampleMaski();
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- SampleMaski(const SampleMaski& sampleMaski,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
- META_StateAttribute(osg, SampleMaski, SAMPLEMASKI)
- /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
- virtual int compare(const StateAttribute& sa) const;
- inline void setMask(unsigned int mask, unsigned int maskNumber = 0u ) { _sampleMask[maskNumber] = mask; }
- inline unsigned int getMask(unsigned int maskNumber = 0u) const { return _sampleMask[maskNumber]; }
- virtual void apply(State& state) const;
- protected:
- virtual ~SampleMaski();
- //For now support only up to 64 bit mask;
- unsigned int _sampleMask[2];
- };
- }
- #endif
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