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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_VIEWPORT
- #define OSG_VIEWPORT 1
- #include <osg/StateAttribute>
- #include <osg/Matrix>
- namespace osg {
- /** Encapsulate OpenGL glViewport. */
- class OSG_EXPORT Viewport : public StateAttribute
- {
- public :
- #if 0
- typedef int value_type;
- #else
- typedef double value_type;
- #endif
- Viewport();
- Viewport(value_type x,value_type y,value_type width,value_type height):
- _x(x),
- _y(y),
- _width(width),
- _height(height) {}
- /** Copy constructor using CopyOp to manage deep vs shallow copy. */
- Viewport(const Viewport& vp,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
- StateAttribute(vp,copyop),
- _x(vp._x),
- _y(vp._y),
- _width(vp._width),
- _height(vp._height) {}
- META_StateAttribute(osg, Viewport,VIEWPORT);
- /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
- virtual int compare(const StateAttribute& sa) const
- {
- // check the types are equal and then create the rhs variable
- // used by the COMPARE_StateAttribute_Parameter macros below.
- COMPARE_StateAttribute_Types(Viewport,sa)
- // compare each parameter in turn against the rhs.
- COMPARE_StateAttribute_Parameter(_x)
- COMPARE_StateAttribute_Parameter(_y)
- COMPARE_StateAttribute_Parameter(_width)
- COMPARE_StateAttribute_Parameter(_height)
- return 0; // passed all the above comparison macros, must be equal.
- }
- Viewport& operator = (const Viewport& rhs)
- {
- if (&rhs==this) return *this;
-
- _x = rhs._x;
- _y = rhs._y;
- _width = rhs._width;
- _height = rhs._height;
-
- return *this;
- }
- inline void setViewport(value_type x,value_type y,value_type width,value_type height)
- {
- _x = x;
- _y = y;
- _width = width;
- _height = height;
- }
- #if 0
- void getViewport(int& x,int& y,int& width,int& height) const
- {
- x = _x;
- y = _y;
- width = _width;
- height = _height;
- }
- void getViewport(double& x,double& y,double& width,double& height) const
- {
- x = _x;
- y = _y;
- width = _width;
- height = _height;
- }
- #endif
- inline value_type& x() { return _x; }
- inline value_type x() const { return _x; }
- inline value_type& y() { return _y; }
- inline value_type y() const { return _y; }
- inline value_type& width() { return _width; }
- inline value_type width() const { return _width; }
- inline value_type& height() { return _height; }
- inline value_type height() const { return _height; }
- inline bool valid() const { return _width>0 && _height>0; }
- /** Return the aspectRatio of the viewport, which is equal to width/height.
- * If height is zero, the potential division by zero is avoided by simply returning 1.0f.
- */
- inline double aspectRatio() const { if (_height!=0) return (double)_width/(double)_height; else return 1.0; }
- /** Compute the Window Matrix which takes projected coords into Window coordinates.
- * To convert local coordinates into window coordinates use v_window = v_local * MVPW matrix,
- * where the MVPW matrix is ModelViewMatrix * ProjectionMatrix * WindowMatrix, the latter supplied by
- * Viewport::computeWindowMatrix(), the ModelView and Projection Matrix can either be sourced from the
- * current osg::State object, via osgUtil::SceneView or CullVisitor.
- */
- inline const osg::Matrix computeWindowMatrix() const
- {
- return osg::Matrix::translate(1.0,1.0,1.0)*osg::Matrix::scale(0.5*width(),0.5*height(),0.5f)*osg::Matrix::translate(x(),y(),0.0f);
- }
- virtual void apply(State& state) const;
- protected:
- virtual ~Viewport();
- value_type _x;
- value_type _y;
- value_type _width;
- value_type _height;
- };
- }
- #endif
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