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- /* -*-c++-*-
- * Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGANIMATION_ANIMATION_MANAGER_BASE
- #define OSGANIMATION_ANIMATION_MANAGER_BASE 1
- #include <osgAnimation/LinkVisitor>
- #include <osgAnimation/Animation>
- #include <osgAnimation/Export>
- #include <osg/FrameStamp>
- #include <osg/Group>
- namespace osgAnimation
- {
- class OSGANIMATION_EXPORT AnimationManagerBase : public osg::NodeCallback
- {
- public:
- typedef std::set<osg::ref_ptr<Target> > TargetSet;
- AnimationManagerBase();
- AnimationManagerBase(const AnimationManagerBase& b, const osg::CopyOp& copyop= osg::CopyOp::SHALLOW_COPY);
- virtual ~AnimationManagerBase();
- virtual void buildTargetReference();
- virtual void registerAnimation (Animation*);
- virtual void unregisterAnimation (Animation*);
- virtual void link(osg::Node* subgraph);
- virtual void update(double t) = 0;
- virtual bool needToLink() const;
- const AnimationList& getAnimationList() const { return _animations;}
- AnimationList& getAnimationList() { return _animations;}
- //uniformisation of the API
- inline Animation * getRegisteredAnimation(unsigned int i) { return _animations[i].get();}
- inline unsigned int getNumRegisteredAnimations() const { return _animations.size();}
- inline void addRegisteredAnimation(Animation* animation)
- {
- _needToLink = true;
- _animations.push_back(animation);
- buildTargetReference();
- }
- void removeRegisteredAnimation(Animation* animation);
- /** Callback method called by the NodeVisitor when visiting a node.*/
- virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
- /** Reset the value of targets
- this Operation must be done each frame */
- void clearTargets();
- LinkVisitor* getOrCreateLinkVisitor();
- void setLinkVisitor(LinkVisitor*);
- /// set a flag to define the behaviour
- void setAutomaticLink(bool);
- bool getAutomaticLink() const;
- bool isAutomaticLink() const { return getAutomaticLink(); }
- void dirty();
- protected:
- osg::ref_ptr<LinkVisitor> _linker;
- AnimationList _animations;
- TargetSet _targets;
- bool _needToLink;
- bool _automaticLink;
- };
- }
- #endif
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