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- /* -*-c++-*-
- * Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGANIMATION_BASIC_ANIMATION_MANAGER_H
- #define OSGANIMATION_BASIC_ANIMATION_MANAGER_H
- #include <osg/Group>
- #include <osgAnimation/AnimationManagerBase>
- #include <osgAnimation/Export>
- #include <osg/FrameStamp>
- namespace osgAnimation
- {
- class OSGANIMATION_EXPORT BasicAnimationManager : public AnimationManagerBase
- {
- public:
- META_Object(osgAnimation, BasicAnimationManager);
- BasicAnimationManager();
- BasicAnimationManager(const BasicAnimationManager& b, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
- BasicAnimationManager(const AnimationManagerBase& b, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
- virtual ~BasicAnimationManager();
- void update (double time);
- void playAnimation (Animation* pAnimation, int priority = 0, float weight = 1.0);
- bool stopAnimation (Animation* pAnimation);
- bool findAnimation (Animation* pAnimation);
- bool isPlaying (Animation* pAnimation);
- bool isPlaying (const std::string& animationName);
- void stopAll();
- protected:
- typedef std::map<int, AnimationList > AnimationLayers;
- AnimationLayers _animationsPlaying;
- double _lastUpdate;
- };
- }
- #endif
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