1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- /* -*-c++-*-
- * Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGANIMATION_NODE_VISITOR_H
- #define OSGANIMATION_NODE_VISITOR_H
- #include <osg/NodeVisitor>
- #include <osg/StateSet>
- #include <osgAnimation/Animation>
- namespace osgAnimation
- {
- class AnimationUpdateCallbackBase;
- /** This class is instancied by the AnimationManagerBase, it will link animation target to updatecallback that have the same name
- */
- class OSGANIMATION_EXPORT LinkVisitor : public osg::NodeVisitor
- {
- public:
- LinkVisitor();
- META_NodeVisitor(osgAnimation, LinkVisitor);
- void apply(osg::Node& node);
- void apply(osg::Geode& node);
- AnimationList& getAnimationList();
- void reset();
- unsigned int getNbLinkedTarget() const { return _nbLinkedTarget; }
- protected:
- void handle_stateset(osg::StateSet* stateset);
- void link(osgAnimation::AnimationUpdateCallbackBase* cb);
- // animation list to link
- AnimationList _animations;
- // number of success link done
- unsigned int _nbLinkedTarget;
- };
- }
- #endif
|