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- /* -*-c++-*-
- * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGANIMATION_STACKED_TRANSLATE_ELEMENT
- #define OSGANIMATION_STACKED_TRANSLATE_ELEMENT 1
- #include <osgAnimation/Export>
- #include <osgAnimation/StackedTransformElement>
- #include <osgAnimation/Target>
- namespace osgAnimation
- {
- class OSGANIMATION_EXPORT StackedTranslateElement : public StackedTransformElement
- {
- public:
- META_Object(osgAnimation, StackedTranslateElement);
- StackedTranslateElement();
- StackedTranslateElement(const StackedTranslateElement&, const osg::CopyOp&);
- StackedTranslateElement(const std::string&, const osg::Vec3& translate = osg::Vec3(0,0,0));
- StackedTranslateElement(const osg::Vec3& translate);
- void applyToMatrix(osg::Matrix& matrix) const;
- osg::Matrix getAsMatrix() const;
- bool isIdentity() const;
- void update(float t = 0.0);
- const osg::Vec3& getTranslate() const;
- void setTranslate(const osg::Vec3& );
- virtual Target* getOrCreateTarget();
- virtual Target* getTarget();
- virtual const Target* getTarget() const;
- protected:
- osg::Vec3 _translate;
- osg::ref_ptr<Vec3Target> _target;
- };
- }
- #endif
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