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- /* -*-c++-*-
- * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGANIMATION_STATSVISITOR_H
- #define OSGANIMATION_STATSVISITOR_H
- #include <osgAnimation/Export>
- #include <osgAnimation/ActionVisitor>
- #include <osg/Stats>
- #include <vector>
- namespace osgAnimation
- {
- class OSGANIMATION_EXPORT StatsActionVisitor : public osgAnimation::UpdateActionVisitor
- {
- protected:
- osg::ref_ptr<osg::Stats> _stats;
- std::vector<std::string> _channels;
- public:
- META_ActionVisitor(osgAnimation, StatsActionVisitor);
- StatsActionVisitor();
- StatsActionVisitor(osg::Stats* stats, unsigned int frame);
- void reset();
- const std::vector<std::string>& getChannels() const { return _channels; }
- osg::Stats* getStats() { return _stats.get(); }
- void setStats(osg::Stats* stats) { _stats = stats; }
- void setFrame(unsigned int frame) { _frame = frame; }
- void apply(Timeline& action);
- void apply(Action& action);
- void apply(ActionBlendIn& action);
- void apply(ActionBlendOut& action);
- void apply(ActionAnimation& action);
- void apply(ActionStripAnimation& action);
- };
- }
- #endif
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