UpdateBone 1.1 KB

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  1. /* -*-c++-*-
  2. * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
  3. *
  4. * This library is open source and may be redistributed and/or modified under
  5. * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
  6. * (at your option) any later version. The full license is in LICENSE file
  7. * included with this distribution, and on the openscenegraph.org website.
  8. *
  9. * This library is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * OpenSceneGraph Public License for more details.
  13. */
  14. #ifndef OSGANIMATION_UPDATE_BONE
  15. #define OSGANIMATION_UPDATE_BONE 1
  16. #include <osgAnimation/Export>
  17. #include <osgAnimation/UpdateMatrixTransform>
  18. namespace osgAnimation
  19. {
  20. class OSGANIMATION_EXPORT UpdateBone : public UpdateMatrixTransform
  21. {
  22. public:
  23. META_Object(osgAnimation, UpdateBone);
  24. UpdateBone(const std::string& name = "");
  25. UpdateBone(const UpdateBone&,const osg::CopyOp&);
  26. void operator()(osg::Node* node, osg::NodeVisitor* nv);
  27. };
  28. }
  29. #endif