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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- /* This file is derived from the libb64 project which itself was released to public domain.
- * For details, see http://sourceforge.net/projects/libb64. Original code by Chris Venter
- * c++ wrapper for a base64 encoding and decoding algorithm
- */
- #ifndef OSGDB_CONVERTBASE64_H
- #define OSGDB_CONVERTBASE64_H 1
- #include <iostream>
- #include <string>
- #include <vector>
- #include <osgDB/Export>
- namespace osgDB
- {
- const int BUFFERSIZE = 8192;
- typedef enum
- {
- step_a, step_b, step_c, step_d
- } base64_decodestep;
- typedef enum
- {
- step_A, step_B, step_C
- } base64_encodestep;
- typedef struct
- {
- base64_encodestep step;
- char result;
- int stepcount;
- } base64_encodestate;
- inline void base64_init_encodestate(base64_encodestate* state_in)
- {
- state_in->step = step_A;
- state_in->result = 0;
- state_in->stepcount = 0;
- }
- typedef struct
- {
- base64_decodestep step;
- char plainchar;
- } base64_decodestate;
- inline void base64_init_decodestate(base64_decodestate* state_in)
- {
- state_in->step = step_a;
- state_in->plainchar = 0;
- }
- class OSGDB_EXPORT Base64encoder
- {
- public:
- Base64encoder(int buffersize_in = BUFFERSIZE):
- _buffersize(buffersize_in)
- {
- base64_init_encodestate(&_state);
- }
- int encode(char value_in);
- int encode(const char* code_in, const int length_in, char* plaintext_out);
- int encode_end(char* plaintext_out);
- void encode(std::istream& istream_in, std::ostream& ostream_in);
- void encode(const char* chars_in, int length_in, std::string& code_out);
- private:
- base64_encodestate _state;
- int _buffersize;
- };
- class OSGDB_EXPORT Base64decoder
- {
- public:
- Base64decoder(int buffersize_in = BUFFERSIZE):
- _buffersize(buffersize_in)
- {
- base64_init_decodestate(&_state);
- }
- int decode(char value_in);
- int decode(const char* code_in, const int length_in, char* plaintext_out);
- void decode(std::istream& istream_in, std::ostream& ostream_in);
- // Decode strings, returns one char* of appropriate size
- // Note that deallocation of char* is up to the caller of this method
- char* decode(const std::vector<std::string>& str_in, std::vector<unsigned int>& pos_out);
- private:
- base64_decodestate _state;
- int _buffersize;
- };
- } // namespace osgDB
- #endif // BASE64_DECODE_H
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