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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGDB_OUTPUT
- #define OSGDB_OUTPUT 1
- #include <osg/Object>
- #include <osgDB/ReaderWriter>
- #include <osgDB/fstream>
- #include <string>
- #include <map>
- namespace osgDB {
- /** deprecated. */
- class OSGDB_EXPORT Output : public osgDB::ofstream
- {
- public:
- Output();
- Output(const char* name);
- virtual ~Output();
- void setOptions(const Options* options);
- const Options* getOptions() const { return _options.get(); }
- void setWriteOutDefaultValues(bool flag) { _writeOutDefaultValues = flag; }
- bool getWriteOutDefaultValues() const { return _writeOutDefaultValues; }
- void open(const char *name);
- // comment out temporarily to avoid compilation problems, RO Jan 2002.
- // void open(const char *name,int mode);
- Output& indent();
- /** wrap a string with "" quotes and use \" for any internal quotes.*/
- std::string wrapString(const char* str);
- /** wrap a string with "" quotes and use \" for any internal quotes.*/
- std::string wrapString(const std::string& str);
- inline void setIndentStep(int step) { _indentStep = step; }
- inline int getIndentStep() const { return _indentStep; }
- inline void setIndent(int indent) { _indent = indent; }
- inline int getIndent() const { return _indent; }
- inline void setNumIndicesPerLine(int num) { _numIndicesPerLine = num; }
- inline int getNumIndicesPerLine() const { return _numIndicesPerLine; }
- void moveIn();
- void moveOut();
- virtual bool writeObject(const osg::Object& obj);
- virtual void writeBeginObject(const std::string& name);
- virtual void writeEndObject();
- virtual void writeUseID(const std::string& id);
- virtual void writeUniqueID(const std::string& id);
- bool getUniqueIDForObject(const osg::Object* obj,std::string& uniqueID);
- bool createUniqueIDForObject(const osg::Object* obj,std::string& uniqueID);
- bool registerUniqueIDForObject(const osg::Object* obj,std::string& uniqueID);
- enum PathNameHint
- {
- AS_IS,
- FULL_PATH,
- RELATIVE_PATH,
- FILENAME_ONLY
- };
- inline void setPathNameHint(const PathNameHint pnh) { _pathNameHint = pnh; }
- inline PathNameHint getPathNameHint() const { return _pathNameHint; }
- virtual std::string getFileNameForOutput(const std::string& filename) const;
- const std::string& getFileName() const { return _filename; }
- // Set and get if export texture files during write
- void setOutputTextureFiles(bool flag) { _outputTextureFiles = flag; }
- bool getOutputTextureFiles() const { return _outputTextureFiles; }
- // support code for OutputTextureFiles
- virtual std::string getTextureFileNameForOutput();
- void setOutputShaderFiles(bool flag) { _outputShaderFiles = flag; }
- bool getOutputShaderFiles() const { return _outputShaderFiles; }
- virtual std::string getShaderFileNameForOutput();
- void setExternalFileWritten(const std::string& filename, bool hasBeenWritten=true);
- bool getExternalFileWritten(const std::string& filename) const;
- protected:
- virtual void init();
- osg::ref_ptr<const Options> _options;
- int _indent;
- int _indentStep;
- int _numIndicesPerLine;
- typedef std::map<const osg::Object*,std::string> UniqueIDToLabelMapping;
- UniqueIDToLabelMapping _objectToUniqueIDMap;
- std::string _filename;
- PathNameHint _pathNameHint;
- bool _outputTextureFiles;
- unsigned int _textureFileNameNumber;
- bool _outputShaderFiles;
- unsigned int _shaderFileNameNumber;
- bool _writeOutDefaultValues;
- typedef std::map<std::string, bool> ExternalFileWrittenMap;
- ExternalFileWrittenMap _externalFileWritten;
- };
- }
- #endif // __SG_OUTPUT_H
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