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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGDB_SHAREDSTATEMANAGER
- #define OSGDB_SHAREDSTATEMANAGER 1
- #include <osg/NodeVisitor>
- #include <osg/Geode>
- #include <osgDB/Export>
- #include <OpenThreads/Mutex>
- #include <set>
- namespace osgDB {
- class OSGDB_EXPORT SharedStateManager : public osg::NodeVisitor
- {
- public:
- enum ShareMode
- {
- SHARE_NONE = 0,
- SHARE_STATIC_TEXTURES = 1<<0,
- SHARE_UNSPECIFIED_TEXTURES = 1<<1,
- SHARE_DYNAMIC_TEXTURES = 1<<2,
- SHARE_STATIC_STATESETS = 1<<3,
- SHARE_UNSPECIFIED_STATESETS = 1<<4,
- SHARE_DYNAMIC_STATESETS = 1<<5,
- SHARE_TEXTURES = SHARE_STATIC_TEXTURES | SHARE_UNSPECIFIED_TEXTURES,
- SHARE_STATESETS = SHARE_STATIC_STATESETS | SHARE_UNSPECIFIED_STATESETS,
- SHARE_ALL = SHARE_TEXTURES |
- SHARE_STATESETS
- };
- SharedStateManager(unsigned int mode = SHARE_ALL);
- META_NodeVisitor(osgDB, SharedStateManager)
- void setShareMode(unsigned int mode);
- unsigned int getShareMode() { return _shareMode; }
- // Call right after each unload and before Registry cache prune.
- void prune();
- // Call right after each load
- void share(osg::Node *node, OpenThreads::Mutex *mt=0);
- void apply(osg::Node& node);
- // Answers the question "Will this state set be eliminated by
- // the SharedStateManager because an equivalent one has been
- // seen already?" Safe to call from the pager thread.
- bool isShared(osg::StateSet* stateSet);
- bool isShared(osg::Texture* texture);
- void releaseGLObjects(osg::State* state ) const;
- protected:
- inline bool shareTexture(osg::Object::DataVariance variance)
- {
- return _shareTexture[variance];
- }
- inline bool shareStateSet(osg::Object::DataVariance variance)
- {
- return _shareStateSet[variance];
- }
- void process(osg::StateSet* ss, osg::Object* parent);
- osg::StateAttribute *find(osg::StateAttribute *sa);
- osg::StateSet *find(osg::StateSet *ss);
- void setStateSet(osg::StateSet* ss, osg::Object* object);
- void shareTextures(osg::StateSet* ss);
- struct CompareStateAttributes
- {
- bool operator()(const osg::ref_ptr<osg::StateAttribute>& lhs,
- const osg::ref_ptr<osg::StateAttribute>& rhs) const
- {
- return *lhs < *rhs;
- }
- };
- struct CompareStateSets
- {
- bool operator()(const osg::ref_ptr<osg::StateSet>& lhs,
- const osg::ref_ptr<osg::StateSet>& rhs) const
- {
- return lhs->compare(*rhs, true) < 0;
- }
- };
- // Lists of shared objects
- typedef std::set< osg::ref_ptr<osg::StateAttribute>, CompareStateAttributes > TextureSet;
- TextureSet _sharedTextureList;
- typedef std::set< osg::ref_ptr<osg::StateSet>, CompareStateSets > StateSetSet;
- StateSetSet _sharedStateSetList;
- // Temporary lists just to avoid unnecessary find calls
- typedef std::pair<osg::StateAttribute*, bool> TextureSharePair;
- typedef std::map<osg::StateAttribute*, TextureSharePair> TextureTextureSharePairMap;
- TextureTextureSharePairMap tmpSharedTextureList;
- typedef std::pair<osg::StateSet*, bool> StateSetSharePair;
- typedef std::map<osg::StateSet*, StateSetSharePair> StateSetStateSetSharePairMap;
- StateSetStateSetSharePairMap tmpSharedStateSetList;
- unsigned int _shareMode;
- bool _shareTexture[3];
- bool _shareStateSet[3];
- // Share connection mutex
- OpenThreads::Mutex *_mutex;
- // Mutex for doing isShared queries from other threads
- mutable OpenThreads::Mutex _listMutex;
- };
- }
- #endif
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