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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGDB_WRITEFILE
- #define OSGDB_WRITEFILE 1
- #include <osg/Image>
- #include <osg/Shape>
- #include <osg/Node>
- #include <osgDB/Export>
- #include <osgDB/Registry>
- #include <string>
- namespace osgDB {
- /** Write an osg::Object to file.
- * Return true on success,
- * return false on failure.
- * Use the Options object to control cache operations and file search paths in osgDB::Registry.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- extern OSGDB_EXPORT bool writeObjectFile(const osg::Object& object, const std::string& filename, const Options* options );
- /** Write an osg::Object to file.
- * Return true on success,
- * return false on failure.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- inline bool writeObjectFile(const osg::Object& object, const std::string& filename)
- {
- return writeObjectFile( object, filename, Registry::instance()->getOptions() );
- }
- /** Write an osg::Image to file.
- * Return true on success,
- * return false on failure.
- * Use the Options object to control cache operations and file search paths in osgDB::Registry.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- extern OSGDB_EXPORT bool writeImageFile(const osg::Image& image, const std::string& filename, const Options* options );
- /** Write an osg::Image to file.
- * Return true on success,
- * return false on failure.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- inline bool writeImageFile(const osg::Image& image, const std::string& filename)
- {
- return writeImageFile( image, filename, Registry::instance()->getOptions() );
- }
- /** Write an osg::HeightField to file.
- * Return true on success,
- * return false on failure.
- * Use the Options object to control cache operations and file search paths in osgDB::Registry.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- extern OSGDB_EXPORT bool writeHeightFieldFile(const osg::HeightField& hf, const std::string& filename, const Options* options );
- /** Write an osg::HeightField to file.
- * Return true on success,
- * return false on failure.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- inline bool writeHeightFieldFile(const osg::HeightField& hf, const std::string& filename)
- {
- return writeHeightFieldFile( hf, filename, Registry::instance()->getOptions() );
- }
- /** Write an osg::Node to file.
- * Return true on success,
- * return false on failure.
- * Use the Options object to control cache operations and file search paths in osgDB::Registry.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- extern OSGDB_EXPORT bool writeNodeFile(const osg::Node& node, const std::string& filename, const Options* options );
- /** Write an osg::Node to file.
- * Return true on success,
- * return false on failure.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- inline bool writeNodeFile(const osg::Node& node, const std::string& filename)
- {
- return writeNodeFile( node, filename, Registry::instance()->getOptions() );
- }
- /** Write an osg::Shader to file.
- * Return true on success,
- * return false on failure.
- * Use the Options object to control cache operations and file search paths in osgDB::Registry.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- extern OSGDB_EXPORT bool writeShaderFile(const osg::Shader& shader, const std::string& filename, const Options* options );
- /** Write an osg::Shader to file.
- * Return true on success,
- * return false on failure.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- inline bool writeShaderFile(const osg::Shader& shader, const std::string& filename)
- {
- return writeShaderFile( shader, filename, Registry::instance()->getOptions() );
- }
- /** Write an osg::Script to file.
- * Return true on success,
- * return false on failure.
- * Use the Options object to control cache operations and file search paths in osgDB::Registry.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- extern OSGDB_EXPORT bool writeScriptFile(const osg::Script& image, const std::string& filename, const Options* options );
- /** Write an osg::Script to file.
- * Return true on success,
- * return false on failure.
- * The osgDB::Registry is used to load the appropriate ReaderWriter plugin
- * for the filename extension, and this plugin then handles the request
- * to write the specified file.*/
- inline bool writeScriptFile(const osg::Script& image, const std::string& filename)
- {
- return writeScriptFile( image, filename, Registry::instance()->getOptions() );
- }
- }
- #endif
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