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- // -*-c++-*-
- /*
- * OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- /*
- * osgFX::Outline - Copyright (C) 2004,2009 Ulrich Hertlein
- */
- #ifndef OSGFX_OUTLINE_
- #define OSGFX_OUTLINE_
- #include <osgFX/Export>
- #include <osgFX/Effect>
- namespace osgFX
- {
- /**
- * Outline effect.
- * This effect draws a stencil buffer-based outline around an object.
- * Color and width of the outline can be modified.
- * To function correctly the context must be setup with a stencil buffer
- * and the stencil buffer must be cleared to zero before each render.
- *
- * osg::DisplaySettings::instance()->setMinimumNumStencilBits(1);
- * camera->setClearMask(clearMask | GL_STENCIL_BUFFER_BIT);
- * camera->setClearStencil(0);
- */
- class OSGFX_EXPORT Outline : public Effect
- {
- public:
- /// Constructor.
- Outline();
- /// Copy constructor.
- Outline(const Outline& copy, const osg::CopyOp& op = osg::CopyOp::SHALLOW_COPY) : Effect(copy, op) {
- _width = copy._width;
- _color = copy._color;
- _technique = copy._technique;
- }
- // Effect class info
- META_Effect(osgFX, Outline, "Outline",
- "Stencil buffer based object outline effect.\n"
- "This effect needs a properly setup stencil buffer.",
- "Ulrich Hertlein");
- /// Set outline width.
- void setWidth(float w);
- /// Get outline width.
- float getWidth() const {
- return _width;
- }
- /// Set outline color.
- void setColor(const osg::Vec4& color);
- /// Get outline color.
- const osg::Vec4& getColor() const {
- return _color;
- }
- protected:
- /// Destructor.
- virtual ~Outline() {
- }
- /// Define available techniques.
- bool define_techniques();
- private:
- /// Outline width.
- float _width;
- /// Outline color.
- osg::Vec4 _color;
- /// Technique.
- class OutlineTechnique;
- OutlineTechnique* _technique;
- };
- }
- #endif
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