1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 |
- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- //osgFX - Copyright (C) 2003 Marco Jez
- #ifndef OSGFX_REGISTRY_
- #define OSGFX_REGISTRY_
- #include <osgFX/Export>
- #include <osgFX/Effect>
- #include <osg/ref_ptr>
- #include <map>
- #include <string>
- namespace osgFX
- {
- class OSGFX_EXPORT Registry : public osg::Referenced
- {
- public:
- struct Proxy {
- Proxy(const Effect* effect): _effect(effect)
- {
- Registry::instance()->registerEffect(effect);
- }
- ~Proxy()
- {
- Registry::instance()->removeEffect(_effect.get());
- }
- private:
- osg::ref_ptr<const Effect> _effect;
- };
- typedef std::map<std::string, osg::ref_ptr<const Effect> > EffectMap;
- static Registry* instance();
- inline void registerEffect(const Effect* effect);
- inline void removeEffect(const Effect* effect);
- inline const EffectMap& getEffectMap() const;
- protected:
- // Registry is a singleton; constructor and destructor must be protected
- Registry();
- ~Registry() {}
- private:
- EffectMap _effects;
- };
- // INLINE METHODS
- inline const Registry::EffectMap& Registry::getEffectMap() const
- {
- return _effects;
- }
- inline void Registry::registerEffect(const Effect* effect)
- {
- _effects[effect->effectName()] = effect;
- }
- inline void Registry::removeEffect(const Effect* effect)
- {
- EffectMap::iterator itr = _effects.find(effect->effectName());
- if (itr != _effects.end())
- {
- _effects.erase(itr);
- }
- }
- }
- #endif
|