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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGGA_EVENTSOURCE
- #define OSGGA_EVENTSOURCE 1
- #include <osgGA/EventQueue>
- namespace osgGA {
- /**
- * Device base class from abstracting away from devices/windows that can generate events.
- */
- class OSGGA_EXPORT Device : public osg::Object
- {
- public:
- enum Capabilities
- {
- UNKNOWN = 0,
- RECEIVE_EVENTS = 1,
- SEND_EVENTS = 2
- };
- Device();
- Device(const Device& es, const osg::CopyOp& copyop);
- META_Object(osgGA,Device);
- int getCapabilities() const { return _capabilities; }
- virtual bool checkEvents() { return _eventQueue.valid() ? !(getEventQueue()->empty()) : false; }
- virtual void sendEvent(const Event& ea);
- virtual void sendEvents(const EventQueue::Events& events);
- void setEventQueue(osgGA::EventQueue* eventQueue) { _eventQueue = eventQueue; }
- osgGA::EventQueue* getEventQueue() { return _eventQueue.get(); }
- const osgGA::EventQueue* getEventQueue() const { return _eventQueue.get(); }
- protected:
- void setCapabilities(int capabilities) { _capabilities = capabilities; }
- virtual ~Device();
- /** Prevent unwanted copy operator.*/
- Device& operator = (const Device&) { return *this; }
- osg::ref_ptr<osgGA::EventQueue> _eventQueue;
- private:
- int _capabilities;
- };
- }
- #endif
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