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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- *
- * OrbitManipulator code Copyright (C) 2010 PCJohn (Jan Peciva)
- * while some pieces of code were taken from OSG.
- * Thanks to company Cadwork (www.cadwork.ch) and
- * Brno University of Technology (www.fit.vutbr.cz) for open-sourcing this work.
- */
- #ifndef OSGGA_ORBIT_MANIPULATOR
- #define OSGGA_ORBIT_MANIPULATOR 1
- #include <osgGA/StandardManipulator>
- namespace osgGA {
- /** OrbitManipulator is base class for camera control based on focal center,
- distance from the center, and orientation of distance vector to the eye.
- This is the base class for trackball style manipulators.*/
- class OSGGA_EXPORT OrbitManipulator : public StandardManipulator
- {
- typedef StandardManipulator inherited;
- public:
- OrbitManipulator( int flags = DEFAULT_SETTINGS );
- OrbitManipulator( const OrbitManipulator& om,
- const osg::CopyOp& copyOp = osg::CopyOp::SHALLOW_COPY );
- META_Object( osgGA, OrbitManipulator );
- virtual void setByMatrix( const osg::Matrixd& matrix );
- virtual void setByInverseMatrix( const osg::Matrixd& matrix );
- virtual osg::Matrixd getMatrix() const;
- virtual osg::Matrixd getInverseMatrix() const;
- virtual void setTransformation( const osg::Vec3d& eye, const osg::Quat& rotation );
- virtual void setTransformation( const osg::Vec3d& eye, const osg::Vec3d& center, const osg::Vec3d& up );
- virtual void getTransformation( osg::Vec3d& eye, osg::Quat& rotation ) const;
- virtual void getTransformation( osg::Vec3d& eye, osg::Vec3d& center, osg::Vec3d& up ) const;
- void setHeading( double azimuth );
- double getHeading() const;
- void setElevation( double elevation );
- double getElevation() const;
- virtual void setCenter( const osg::Vec3d& center );
- const osg::Vec3d& getCenter() const;
- virtual void setRotation( const osg::Quat& rotation );
- const osg::Quat& getRotation() const;
- virtual void setDistance( double distance );
- double getDistance() const;
- virtual void setTrackballSize( const double& size );
- inline double getTrackballSize() const;
- virtual void setWheelZoomFactor( double wheelZoomFactor );
- inline double getWheelZoomFactor() const;
- virtual void setMinimumDistance( const double& minimumDistance, bool relativeToModelSize = false );
- double getMinimumDistance( bool *relativeToModelSize = NULL ) const;
- virtual osgUtil::SceneView::FusionDistanceMode getFusionDistanceMode() const;
- virtual float getFusionDistanceValue() const;
- protected:
- virtual bool handleMouseWheel( const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us );
- virtual bool performMovementLeftMouseButton( const double eventTimeDelta, const double dx, const double dy );
- virtual bool performMovementMiddleMouseButton( const double eventTimeDelta, const double dx, const double dy );
- virtual bool performMovementRightMouseButton( const double eventTimeDelta, const double dx, const double dy );
- virtual bool performMouseDeltaMovement( const float dx, const float dy );
- virtual void applyAnimationStep( const double currentProgress, const double prevProgress );
- virtual void rotateTrackball( const float px0, const float py0,
- const float px1, const float py1, const float scale );
- virtual void rotateWithFixedVertical( const float dx, const float dy );
- virtual void rotateWithFixedVertical( const float dx, const float dy, const osg::Vec3f& up );
- virtual void panModel( const float dx, const float dy, const float dz = 0.f );
- virtual void zoomModel( const float dy, bool pushForwardIfNeeded = true );
- void trackball( osg::Vec3d& axis, float& angle, float p1x, float p1y, float p2x, float p2y );
- float tb_project_to_sphere( float r, float x, float y );
- virtual bool startAnimationByMousePointerIntersection( const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us );
- osg::Vec3d _center;
- osg::Quat _rotation;
- double _distance;
- double _trackballSize;
- double _wheelZoomFactor;
- double _minimumDistance;
- static int _minimumDistanceFlagIndex;
- class OrbitAnimationData : public AnimationData {
- public:
- osg::Vec3d _movement;
- void start( const osg::Vec3d& movement, const double startTime );
- };
- virtual void allocAnimationData() { _animationData = new OrbitAnimationData(); }
- };
- //
- // inline functions
- //
- /** Get the size of the trackball relative to the model size. */
- inline double OrbitManipulator::getTrackballSize() const { return _trackballSize; }
- /** Get the mouse wheel zoom factor.*/
- inline double OrbitManipulator::getWheelZoomFactor() const { return _wheelZoomFactor; }
- }
- #endif /* OSGGA_ORBIT_MANIPULATOR */
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