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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGGA_STATESET_MANIPULATOR
- #define OSGGA_STATESET_MANIPULATOR 1
- #include <osgGA/Export>
- #include <osgGA/GUIEventAdapter>
- #include <osgGA/GUIActionAdapter>
- #include <osgGA/GUIEventHandler>
- #include <osg/StateSet>
- #include <osg/PolygonMode>
- namespace osgGA {
- /**
- Experimental class, not been looked at for a while, but which will
- be returned to at some point :-\
- */
- class OSGGA_EXPORT StateSetManipulator : public GUIEventHandler
- {
- public:
- StateSetManipulator(osg::StateSet* stateset=0);
- virtual const char* className() const { return "StateSetManipulator"; }
- /** attach a StateSet to the manipulator to be used for specifying view.*/
- virtual void setStateSet(osg::StateSet*);
- /** get the attached a StateSet.*/
- virtual osg::StateSet * getStateSet();
- /** get the attached a StateSet.*/
- virtual const osg::StateSet * getStateSet() const;
- /** Handle events, return true if handled, false otherwise.*/
- virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
- /** Get the keyboard and mouse usage of this manipulator.*/
- virtual void getUsage(osg::ApplicationUsage& usage) const;
- void setMaximumNumOfTextureUnits(unsigned int i) { _maxNumOfTextureUnits = i; }
- unsigned int getMaximumNumOfTextureUnits() const { return _maxNumOfTextureUnits; }
- void setBackfaceEnabled(bool newbackface);
- bool getBackfaceEnabled() const {return _backface;};
- void setLightingEnabled(bool newlighting);
- bool getLightingEnabled() const {return _lighting;};
- void setTextureEnabled(bool newtexture);
- bool getTextureEnabled() const {return _texture;};
- void setPolygonMode(osg::PolygonMode::Mode newpolygonmode);
- osg::PolygonMode::Mode getPolygonMode() const;
- void cyclePolygonMode();
- void setKeyEventToggleBackfaceCulling(int key) { _keyEventToggleBackfaceCulling = key; }
- int getKeyEventToggleBackfaceCulling() const { return _keyEventToggleBackfaceCulling; }
- void setKeyEventToggleLighting(int key) { _keyEventToggleLighting = key; }
- int getKeyEventToggleLighting() const { return _keyEventToggleLighting; }
- void setKeyEventToggleTexturing(int key) { _keyEventToggleTexturing = key; }
- int getKeyEventToggleTexturing() const { return _keyEventToggleTexturing; }
- void setKeyEventCyclePolygonMode(int key) { _keyEventCyclePolygonMode = key; }
- int getKeyEventCyclePolygonMode() const { return _keyEventCyclePolygonMode; }
- protected:
- virtual ~StateSetManipulator();
- void clone();
- osg::ref_ptr<osg::StateSet> _stateset;
- bool _initialized;
- bool _backface;
- bool _lighting;
- bool _texture;
- unsigned int _maxNumOfTextureUnits;
- int _keyEventToggleBackfaceCulling;
- int _keyEventToggleLighting;
- int _keyEventToggleTexturing;
- int _keyEventCyclePolygonMode;
- osg::PolygonMode* getOrCreatePolygonMode();
- };
- }
- #endif
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