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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGGA_VERSION
- #define OSGGA_VERSION 1
- #include <osgGA/Export>
- extern "C" {
- /**
- * osgGAGetVersion() returns the library version number.
- * Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgGAGetVersion.
- *
- * This C function can be also used to check for the existence of the OpenSceneGraph
- * library using autoconf and its m4 macro AC_CHECK_LIB.
- *
- * Here is the code to add to your configure.in:
- \verbatim
- #
- # Check for the OpenSceneGraph (OSG) GA library
- #
- AC_CHECK_LIB(osg, osgGAGetVersion, ,
- [AC_MSG_ERROR(OpenSceneGraph GA library not found. See http://www.openscenegraph.org)],)
- \endverbatim
- */
- extern OSGGA_EXPORT const char* osgGAGetVersion();
- /**
- * getLibraryName_osgGA() returns the library name in human friendly form.
- */
- extern OSGGA_EXPORT const char* osgGAGetLibraryName();
- }
- #endif
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