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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- // Written by Wang Rui, (C) 2010
- #ifndef OSGPARTICLE_COMPOSITEPLACER
- #define OSGPARTICLE_COMPOSITEPLACER
- #include <osgParticle/Placer>
- #include <osgParticle/Particle>
- namespace osgParticle
- {
- /** A composite particle placer which allows particles to be generated from a union of placers. */
- class CompositePlacer : public Placer
- {
- public:
- CompositePlacer() : Placer() {}
- CompositePlacer( const CompositePlacer& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY )
- : Placer(copy, copyop), _placers(copy._placers) {}
- META_Object( osgParticle, CompositePlacer );
- // Set a child placer at specific index
- void setPlacer( unsigned int i, Placer* p )
- {
- if (i<_placers.size()) _placers[i] = p;
- else addPlacer(p);
- }
- /// Add a child placer
- void addPlacer( Placer* p ) { _placers.push_back(p); }
- /// Remove a child placer
- void removePlacer( unsigned int i )
- { if (i<_placers.size()) _placers.erase(_placers.begin()+i); }
- /// Get a child placer
- Placer* getPlacer( unsigned int i ) { return _placers[i].get(); }
- const Placer* getPlacer( unsigned int i ) const { return _placers[i].get(); }
- /// Get number of placers
- unsigned int getNumPlacers() const { return _placers.size(); }
- /// Place a particle. Do not call it manually.
- inline void place( Particle* P ) const;
- /// return the volume of the box
- inline float volume() const;
- /// return the control position
- inline osg::Vec3 getControlPosition() const;
- protected:
- virtual ~CompositePlacer() {}
- CompositePlacer& operator=( const CompositePlacer& ) { return *this; }
- typedef std::vector< osg::ref_ptr<Placer> > PlacerList;
- PlacerList _placers;
- };
- // INLINE METHODS
- inline void CompositePlacer::place( Particle* P ) const
- {
- rangef sizeRange( 0.0f, volume() );
- float current = 0.0f, selected = sizeRange.get_random();
- for ( PlacerList::const_iterator itr=_placers.begin(); itr!=_placers.end(); ++itr )
- {
- current += (*itr)->volume();
- if ( selected<=current ) (*itr)->place( P );
- }
- }
- inline float CompositePlacer::volume() const
- {
- float total_size = 0.0f;
- for ( PlacerList::const_iterator itr=_placers.begin(); itr!=_placers.end(); ++itr )
- total_size += (*itr)->volume();
- return total_size;
- }
- inline osg::Vec3 CompositePlacer::getControlPosition() const
- {
- if ( !_placers.size() ) return osg::Vec3();
- return _placers.front()->getControlPosition();
- }
- }
- #endif
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