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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- //osgParticle - Copyright (C) 2002 Marco Jez
- #ifndef OSGPARTICLE_MODULARPROGRAM
- #define OSGPARTICLE_MODULARPROGRAM 1
- #include <osgParticle/Export>
- #include <osgParticle/Program>
- #include <osgParticle/Operator>
- #include <osg/CopyOp>
- #include <osg/Object>
- #include <osg/Node>
- #include <osg/NodeVisitor>
- namespace osgParticle
- {
- /** A program class for performing operations on particles using a sequence of <I>operators</I>.
- To use a <CODE>ModularProgram</CODE> you have to create some <CODE>Operator</CODE> objects and
- add them to the program.
- All operators will be applied to each particle in the same order they've been added to the program.
- */
- class OSGPARTICLE_EXPORT ModularProgram: public Program {
- public:
- ModularProgram();
- ModularProgram(const ModularProgram& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
- META_Node(osgParticle,ModularProgram);
- /// Get the number of operators.
- inline int numOperators() const;
- /// Add an operator to the list.
- inline void addOperator(Operator* o);
- /// Get a pointer to an operator in the list.
- inline Operator* getOperator(int i);
- /// Get a const pointer to an operator in the list.
- inline const Operator* getOperator(int i) const;
- /// Remove an operator from the list.
- inline void removeOperator(int i);
- protected:
- virtual ~ModularProgram() {}
- ModularProgram& operator=(const ModularProgram&) { return *this; }
- void execute(double dt);
- private:
- typedef std::vector<osg::ref_ptr<Operator> > Operator_vector;
- Operator_vector _operators;
- };
- // INLINE FUNCTIONS
- inline int ModularProgram::numOperators() const
- {
- return static_cast<int>(_operators.size());
- }
- inline void ModularProgram::addOperator(Operator* o)
- {
- _operators.push_back(o);
- }
- inline Operator* ModularProgram::getOperator(int i)
- {
- return _operators[i].get();
- }
- inline const Operator* ModularProgram::getOperator(int i) const
- {
- return _operators[i].get();
- }
- inline void ModularProgram::removeOperator(int i)
- {
- _operators.erase(_operators.begin()+i);
- }
- }
- #endif
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