123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112 |
- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- // Written by Wang Rui, (C) 2010
- #ifndef OSGPARTICLE_ORBITOPERATOR
- #define OSGPARTICLE_ORBITOPERATOR
- #include <osgParticle/ModularProgram>
- #include <osgParticle/Operator>
- #include <osgParticle/Particle>
- namespace osgParticle
- {
- /** An orbit operator forces particles in the orbit around a point.
- Refer to David McAllister's Particle System API (http://www.particlesystems.org)
- */
- class OrbitOperator : public Operator
- {
- public:
- OrbitOperator()
- : Operator(), _magnitude(1.0f), _epsilon(1e-3), _maxRadius(FLT_MAX)
- {}
- OrbitOperator( const OrbitOperator& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY )
- : Operator(copy, copyop), _center(copy._center), _magnitude(copy._magnitude),
- _epsilon(copy._epsilon), _maxRadius(copy._maxRadius)
- {}
- META_Object( osgParticle, OrbitOperator );
- /// Set the center of orbit
- void setCenter( const osg::Vec3& c ) { _center = c; }
- /// Get the center of orbit
- const osg::Vec3& getCenter() const { return _center; }
- /// Set the acceleration scale
- void setMagnitude( float mag ) { _magnitude = mag; }
- /// Get the acceleration scale
- float getMagnitude() const { return _magnitude; }
- /// Set the acceleration epsilon
- void setEpsilon( float eps ) { _epsilon = eps; }
- /// Get the acceleration epsilon
- float getEpsilon() const { return _epsilon; }
- /// Set max radius between the center and the particle
- void setMaxRadius( float max ) { _maxRadius = max; }
- /// Get max radius between the center and the particle
- float getMaxRadius() const { return _maxRadius; }
- /// Apply the acceleration to a particle. Do not call this method manually.
- inline void operate( Particle* P, double dt );
- /// Perform some initializations. Do not call this method manually.
- inline void beginOperate( Program* prg );
- protected:
- virtual ~OrbitOperator() {}
- OrbitOperator& operator=( const OrbitOperator& ) { return *this; }
- osg::Vec3 _center;
- osg::Vec3 _xf_center;
- float _magnitude;
- float _epsilon;
- float _maxRadius;
- };
- // INLINE METHODS
- inline void OrbitOperator::operate( Particle* P, double dt )
- {
- osg::Vec3 dir = _xf_center - P->getPosition();
- float length = dir.length();
- if ( length<_maxRadius )
- {
- P->addVelocity( dir * ((_magnitude * dt) /
- (length * (_epsilon+length*length))) );
- }
- }
- inline void OrbitOperator::beginOperate( Program* prg )
- {
- if ( prg->getReferenceFrame()==ModularProgram::RELATIVE_RF )
- {
- _xf_center = prg->transformLocalToWorld(_center);
- }
- else
- {
- _xf_center = _center;
- }
- }
- }
- #endif
|