12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182 |
- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- *
- * ViewDependentShadow codes Copyright (C) 2008 Wojciech Lewandowski
- * Thanks to to my company http://www.ai.com.pl for allowing me free this work.
- */
- #ifndef OSGSHADOW_MINIMALCULLBOUNDSSHADOWMAP
- #define OSGSHADOW_MINIMALCULLBOUNDSSHADOWMAP 1
- #include <osgShadow/MinimalShadowMap>
- namespace osgShadow {
- class OSGSHADOW_EXPORT MinimalCullBoundsShadowMap
- : public MinimalShadowMap
- {
- public :
- /** Convenient typedef used in definition of ViewData struct and methods */
- typedef MinimalCullBoundsShadowMap ThisClass;
- /** Convenient typedef used in definition of ViewData struct and methods */
- typedef MinimalShadowMap BaseClass;
- /** Classic OSG constructor */
- MinimalCullBoundsShadowMap();
- /** Classic OSG cloning constructor */
- MinimalCullBoundsShadowMap(
- const MinimalCullBoundsShadowMap& mcbsm,
- const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
- /** Declaration of standard OSG object methods */
- META_Object( osgShadow, MinimalCullBoundsShadowMap );
- protected:
- /** Classic protected OSG destructor */
- virtual ~MinimalCullBoundsShadowMap(void);
- struct OSGSHADOW_EXPORT ViewData: public MinimalShadowMap::ViewData
- {
- virtual void init( ThisClass * st, osgUtil::CullVisitor * cv );
- virtual void cullShadowReceivingScene( );
- virtual void aimShadowCastingCamera( const osg::Light *light,
- const osg::Vec4 &worldLightPos,
- const osg::Vec3 &worldLightDir,
- const osg::Vec3 &worldLightUp
- = osg::Vec3(0,1,0) );
- typedef std::vector< osgUtil::RenderLeaf* > RenderLeafList;
- static unsigned RemoveOldRenderLeaves
- ( RenderLeafList &rllNew, RenderLeafList &rllOld );
- static unsigned RemoveIgnoredRenderLeaves( RenderLeafList &rll );
- static osg::BoundingBox ComputeRenderLeavesBounds
- ( RenderLeafList &rll, osg::Matrix & projectionToWorld );
- static osg::BoundingBox ComputeRenderLeavesBounds
- ( RenderLeafList &rll, osg::Matrix & projectionToWorld, osg::Polytope & polytope );
- static void GetRenderLeaves
- ( osgUtil::RenderBin *rb, RenderLeafList &rll );
- };
- META_ViewDependentShadowTechniqueData( ThisClass, ThisClass::ViewData )
- };
- } // namespace osgShadow
- #endif
|