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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGSIM_ELEVATIONSLICE
- #define OSGSIM_ELEVATIONSLICE 1
- #include <osgUtil/IntersectionVisitor>
- // include so we can get access to the DatabaseCacheReadCallback
- #include <osgSim/LineOfSight>
- namespace osgSim {
- /** Helper class for setting up and acquiring height above terrain intersections with terrain.
- * By default assigns a osgSim::DatabaseCacheReadCallback that enables automatic loading
- * of external PagedLOD tiles to ensure that the highest level of detail is used in intersections.
- * This automatic loading of tiles is done by the intersection traversal that is done within
- * the computeIntersections(..) method, so can result in long intersection times when external
- * tiles have to be loaded.
- * The external loading of tiles can be disabled by removing the read callback, this is done by
- * calling the setDatabaseCacheReadCallback(DatabaseCacheReadCallback*) method with a value of 0.*/
- class OSGSIM_EXPORT ElevationSlice
- {
- public :
- ElevationSlice();
- /** Set the start point of the slice.*/
- void setStartPoint(const osg::Vec3d& startPoint) { _startPoint = startPoint; }
- /** Get the start point of the slice.*/
- const osg::Vec3d& getStartPoint() const { return _startPoint; }
- /** Set the end point of the slice.*/
- void setEndPoint(const osg::Vec3d& endPoint) { _endPoint = endPoint; }
- /** Get the end point of the slice.*/
- const osg::Vec3d& getEndPoint() const { return _endPoint; }
- typedef std::vector<osg::Vec3d> Vec3dList;
- /** Get the intersections in the form of a vector of Vec3d. */
- const Vec3dList& getIntersections() const { return _intersections; }
- typedef std::pair<double,double> DistanceHeight;
- typedef std::vector<DistanceHeight> DistanceHeightList;
- /** Get the intersections in the form a vector of pair<double,double> representing distance along the slice and height. */
- const DistanceHeightList& getDistanceHeightIntersections() const { return _distanceHeightIntersections; }
- /** Compute the intersections with the specified scene graph, the results are stored in vectors of Vec3d.
- * Note, if the topmost node is a CoordinateSystemNode then the input points are assumed to be geocentric,
- * with the up vector defined by the EllipsoidModel attached to the CoordinateSystemNode.
- * If the topmost node is not a CoordinateSystemNode then a local coordinates frame is assumed, with a local up vector. */
- void computeIntersections(osg::Node* scene, osg::Node::NodeMask traversalMask=0xffffffff);
- /** Compute the vertical distance between the specified scene graph and a single HAT point.*/
- static Vec3dList computeElevationSlice(osg::Node* scene, const osg::Vec3d& startPoint, const osg::Vec3d& endPoint, osg::Node::NodeMask traversalMask=0xffffffff);
- /** Clear the database cache.*/
- void clearDatabaseCache() { if (_dcrc.valid()) _dcrc->clearDatabaseCache(); }
- /** Set the ReadCallback that does the reading of external PagedLOD models, and caching of loaded subgraphs.
- * Note, if you have multiple LineOfSight or ElevationSlice objects in use at one time then you should share a single
- * DatabaseCacheReadCallback between all of them. */
- void setDatabaseCacheReadCallback(DatabaseCacheReadCallback* dcrc);
- /** Get the ReadCallback that does the reading of external PagedLOD models, and caching of loaded subgraphs.*/
- DatabaseCacheReadCallback* getDatabaseCacheReadCallback() { return _dcrc.get(); }
- protected :
- osg::Vec3d _startPoint;
- osg::Vec3d _endPoint;
- Vec3dList _intersections;
- DistanceHeightList _distanceHeightIntersections;
- osg::ref_ptr<DatabaseCacheReadCallback> _dcrc;
- osgUtil::IntersectionVisitor _intersectionVisitor;
- };
- }
- #endif
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