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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGTERRAIN_LOCATOR
- #define OSGTERRAIN_LOCATOR 1
- #include <osg/Object>
- #include <osg/Vec3d>
- #include <osg/CoordinateSystemNode>
- #include <osgTerrain/Export>
- namespace osgTerrain {
- class OSGTERRAIN_EXPORT Locator : public osg::Object
- {
- public:
- Locator();
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- Locator(const Locator&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
- META_Object(osgTerrain, Locator);
- /** CoordinateSystemType provides the classification of the type coordinate system represented.*/
- enum CoordinateSystemType
- {
- /** GEOCENTRIC coordinate systems are ones mapped to the around the ellipsoid, i.e. whole earth.*/
- GEOCENTRIC,
- /** GEOGRAPHIC coordinate systems are ones mapped to latitude and longitude.*/
- GEOGRAPHIC,
- /** PROJECTED coordinate systems are ones projected to a local projected coordinate system i.e. UTMs.*/
- PROJECTED
- };
- /** Set the CoordinatesSyetemType.
- * Note, the user must keep the CoordinateSystemString consistent with the type of the CoordinateSystem.*/
- void setCoordinateSystemType(CoordinateSystemType type) { _coordinateSystemType = type; }
- /** Get the CoordinatesSyetemType.*/
- CoordinateSystemType getCoordinateSystemType() const { return _coordinateSystemType; }
- /** Set the coordinate system format string. Typical values would be WKT, PROJ4, USGS etc.*/
- void setFormat(const std::string& format) { _format = format; }
- /** Get the coordinate system format string.*/
- const std::string& getFormat() const { return _format; }
- /** Set the CoordinateSystem reference string, should be stored in a form consistent with the Format.*/
- void setCoordinateSystem(const std::string& cs) { _cs = cs; }
- /** Get the CoordinateSystem reference string.*/
- const std::string& getCoordinateSystem() const { return _cs; }
- /** Set EllipsoidModel to describe the model used to map lat, long and height into geocentric XYZ and back. */
- void setEllipsoidModel(osg::EllipsoidModel* ellipsode) { _ellipsoidModel = ellipsode; }
- /** Get the EllipsoidModel.*/
- osg::EllipsoidModel* getEllipsoidModel() { return _ellipsoidModel.get(); }
- /** Get the const EllipsoidModel.*/
- const osg::EllipsoidModel* getEllipsoidModel() const { return _ellipsoidModel.get(); }
- /** Set the transformation from local coordinates to model coordinates.*/
- void setTransform(const osg::Matrixd& transform) { _transform = transform; _inverse.invert(_transform); }
- /** Set the transformation from local coordinates to model coordinates.*/
- const osg::Matrixd& getTransform() const { return _transform; }
- /** Set the extents of the local coords.*/
- void setTransformAsExtents(double minX, double minY, double maxX, double maxY);
- virtual bool orientationOpenGL() const;
- virtual bool convertLocalToModel(const osg::Vec3d& local, osg::Vec3d& world) const;
- virtual bool convertModelToLocal(const osg::Vec3d& world, osg::Vec3d& local) const;
- static bool convertLocalCoordBetween(const Locator& source, const osg::Vec3d& sourceNDC,
- const Locator& destination, osg::Vec3d& destinationNDC)
- {
- osg::Vec3d model;
- if (!source.convertLocalToModel(sourceNDC, model)) return false;
- if (!destination.convertModelToLocal(model, destinationNDC)) return false;
- return true;
- }
- bool computeLocalBounds(Locator& source, osg::Vec3d& bottomLeft, osg::Vec3d& topRight) const;
- void setDefinedInFile(bool flag) { _definedInFile = flag; }
- bool getDefinedInFile() const { return _definedInFile; }
- void setTransformScaledByResolution(bool scaledByResolution) { _transformScaledByResolution = scaledByResolution; }
- bool getTransformScaledByResolution() const { return _transformScaledByResolution; }
- protected:
- virtual ~Locator();
- CoordinateSystemType _coordinateSystemType;
- std::string _format;
- std::string _cs;
- osg::ref_ptr<osg::EllipsoidModel> _ellipsoidModel;
- osg::Matrixd _transform;
- osg::Matrixd _inverse;
- bool _definedInFile;
- bool _transformScaledByResolution;
- };
- }
- #endif
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